I hopes Delves turn into a true end-game parallel rather than a stepping stone

It would just be really lame seeing streamlined easier content give similar rewards.

And a follow up to your questions are:
What proof do you have that people that are enjoying delves regularly raid, M+ or PVP when it is a completely different style of game?
And:
If the only people doing Raids, M+ and PVP are the ones that enjoy that content wouldn’t that make a better pool of players for that content if those who don’t enjoy it aren’t’ forced to do it?
As a raider, casual M+ and lover of delves, I see no issue with having end-game content being geared to the 4 different styles of play. I love having multiple options for gearing.

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Almost certainly M+, given higher level delves are difficult in ways that aren’t particularly engaging or memorable and prone to enormous amounts of cheese, because again it’s extremely difficult to design challenging solo content for a game who’s difficulty primarily derives from players working together.

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People would lose their minds lol.

Yeah, without going over it with a fine-tooth comb similar to the mage tower to make it more or less ‘the same’ for each solo spec.

But since delves allow for groups, that pretty much goes out the window since content can’t really be designed for both at the same time without a lot of jank…which we’ve already seen plenty of anyway lol

Even if you do that, you’re still not creating content that’s particularly condusive of a progression path.

If all you’ve got access to in your game design toolkit is interrupts designed for 1 person, sidestepping frontals / pools, and maybe a target swap, you’re going to really stuggle to make Myth track level content.

I doubt it. If people truly disliked group content and there was no solo content they would leave the game and go do something else.

I’d love to get more Tiers with better rewards. At least to Hero track from the Chest and Mythic track from the Vault.

Plus more Crests per run for all Tiers.

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Well Blizz “killed” Raiding with M+ so why not?

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Maybe the answer should be not to kill more content because you like it easier.

But to make the content that was “killed” better, and not repeat the same mistakes.

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By giving raiding a better acquisition rate for gear? Seems like they had a good idea with the bullion system and shouldn’t have discarded it.

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Did they, though? I cautiously attempted getting back into raiding with TWW, and it feels a lot more accessible than M+ does for the rewards you get. There’s still gatekeeping of course but without a ‘score’ like M+ has it’s not nearly as bad at least for normal and heroic.

If the discussion is solely about the top end though (I don’t think it should be, personally), I guess mythic raiding probably is a higher bar to clear than +10s.

No. It’s because they don’t respect casuals and the choices they make. They think it’s a waste of money to spend on development for casuals/solo players if that content doesn’t ultimately funnel them into competitive end content, ie esports. You can’t change human nature, but they’ll never stop trying to change people who play the game as a pastime into people who play for the competitive aspect of end content.

Well, not so long as Ion runs the show.

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Don’t forget the stacking 3% buff starting in a few weeks. By mid patch the raid is going to flop.

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That’s because Blizz adjusted the difficulty of M+ in TWW.
The difficulty/reward balance between M+ and Raiding is closer than it’s ever been currently.

It was very different in the past.

I didn’t know it did that; I agree with you that they shouldn’t do that.

That’s not how the vault works. It takes your 2nd highest, 4th highest, and 8th highest run that week to calculate each slot.

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This is still open world content. They aren’t going to make it on par with that.

It’s an end game pillar for open world players. It is not a stepping stone only.

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Delves NEED to drop the currency that lets us fully upgrade our hero pieces we get from the vault.

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Can confirm. Same thing happened to me. I knocked out a few easy delves to complete the quest and it messed up my initial 616 vault slot. Maybe a bug? I didn’t want to find out, so I just hammered out a few more 8s