I hope they don’t continue to Over-nerf defenses

Seems like a hot take these days, but I am actually very happy that we finally have classes with enough tools and unique defensive options that makes classes unique and able to self-sustain in a pinch.

I’ve gotten really sick of the consistent “nerf into burst-only” metas that all revolves around specific class synergies to blow someone up in a single go by counting 1-2 defensives.

There is so much more variety to how a fight turns out. Classes play differently. It’s not all about damage profile and who has the best burst (assuming some tweaks continue to happen to remove outlier abilities).

I do not want to see hybrid healers be nerfed into pesudo pure DPS. I don’t want every pure DPS to just be a damage stick that falls over once their one major defensive is down.

I’m appalled at some of the takes I see in this thread that seems to indicate people just want DPS to button mash damage and have all of the defensive burden on their healer.

The amount of useful tools every one has now finally feels closer to MOP era PVP, pre-pruning, and I don’t want that to go away with a series of insane PvP-only ability nerfs.

Jus throwing out my 2 cents before this forum gets every thing nerfed into the ground and we’re back to WoD-SL PvP again.

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Nah bro.

Theres a handful of specs that dont even need a healer to stay topped off and its an issue.

DK was an issue but DH/Fury/Affliction/Guardian/rogue needs the same treatment.

Specs behaving like a raid party all rolled into one can eat a shovel.

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Let me be a little more clear. There is a difference between raid boss and making skills useless. There is some nuance to this.

But it feels good being able to protect yourself and not solely rely on a healer. It makes gameplay far more dynamic.

If all defensives are nerfed to the point of being useless we’ll just be back to homogenized and predictable PvP.

There is nothing fun about getting rolled because the enemy guy’s pew pew button hits harder than yours and that being a majority of what the meta revolves around.

I am not claiming things are perfect. DH, Warlock are still issues. Priest are a BIT over. And there are some cases you could argue for rogue and warrior sustain, etc.

The caution is handling those with gradual adjustments and not just forcing people to drop talents that have been nerfed into uselessness in PvP. It ruins build diversity and waters down kits.

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No Dps should self sustain. That’s what Healers are for. Don’t have a Healer you should need to use Bandages or Food.

#MakeBandagesGreatAgain

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Somehow you disagreeing with me makes me feel more correct in this situation. Thank you for your input.

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Nerf all survivability to shaman level and watch the tears on this forum.

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the purpose of self healing is to make PVP an exchange of plays, like playing chess with someone. remove self healing and its just a game of PVE the mob down.

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So you’d like some classes to heal for 10 mil where some can barely break 1 mil in a game as a dps to encourage chess like plays where the board is stacked with all queens on black side?

Your take is terrible and exact opposite of what pvp should be. Damage vs damage should be about who can slap harder. BGs are about who can work together protecting healers while knocking ppl out not press all cds and heal for infinite as a dps 1v4

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By that logic then tanks shouldn’t self sustain either. That’s what a healer is for.

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No their design is to sustain so their HP isn’t bouncing all over. Also I’d gladly trade my healing if you guys revert the 60% increased damage Tanks take. Then we won’t need as much healing. :wink:

except they can self sustain at all times which feels like a problem, as a healer its a lot less fun when no one needs to be healed lol and its impossible to chip someone down with healer dmg in world pvp, im just a punching bag again :dracthyr_cry_animated:

its so sad seeing dps out heal me (pretty consistently) in 2v2 and stuff - makes me feel like why am i even there

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Mmm… no. Spiky dmg and healthbars is a trademark to BDK which… uses primarily healing.

Tanks don’t need healing. Esp warriors. Druid can. And BM since they have a hybrid kit.

Crowd controlled Healers can’t help you. Dampened healers can’t help you.
The issue lies beyond self-sustain. Death Knights don’t have the utility that other classes bring to the table or the defenses so they’re heavily reliant on kiting & Death Strike to stay alive. It is their only defensive strategy vs physical damage.

What do healers get out of bringing a death knight to an arena?

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Chains zone grip aoe blind

Chains kinda meh in 3s when most offensive pushes are covered with a freedom tho !

It’s not as potent as like ret utility (duh) or warrior but pretty on par with ww feral dh

I think the main argument for dk having SOME self healing is that they can’t off heal and should have low mobility and there’s already counterplay to deathstrike idk it seems weird that the class is either chains and running the entire game or deathstriking through combustion and there’s just no middle ground for blizzard

Chains zone grip aoe blind
Chains kinda meh in 3s when most offensive pushes are covered with a freedom tho !

Which is excellent when your healer is the target, but that’s not going to be the case with a DK on your team.

I mean you have 2m IBF plus trinket so you can rotate those two and blind both DPS quite reliably when offensive CDs are paired with cc hitting your healer. So trinket blind death away or IBF blind death away. Seems okay but we don’t have conq gear or a season to know…

I mean you have 2m IBF plus trinket so you can rotate those two and blind both DPS

Sleet is a 5 second solution for what could go on for a 15 second problem. The problem isn’t getting out of CC, its what your options are when your healer can’t heal.

are you just standing next to the person trying to go or

Back in my day, the classes that had an MS couldn’t heal. The classes that didn’t have an MS had other cool tools.

Having a defensive button or two to use at hte right time are great.

Tanking entire BG’s and not dying is incredibly dumb.

It’s the same thing in PvE. I have Blood DK friends that solo mythic 0’s already. It’s just dumb man.