So, right now we have talents that dictate whether your AoE (like shadow crash) is flung directly at your target, or if it’s flung at the ground marker. We used to use @target macros, but those were taken away.
What if we copied what MOBAs do?
If you tap the button once, you bring up the targeting reticle, and can click on the ground to shoot it. If you tap the button twice, it immediately fires on your target’s location.
Best of both worlds, and without wasting a talent spot.
I’m for this but I also think that it would be okay to just put in alternative nodes for all recicle spells, rather than having to tap twice every time I want to use the spell. It is creative though.
However if we’re not going to be aiming stuff anymore why not have all AOE spells spread like Starfall and get the best of both worlds?
I have an idea. Just remove the cooldowns from AOE abilities.
The entire reason you want 2 different Shadow Crashes is because you only get 1 chance to spread all your DoTs, so need whichever one fits your situation.
If the stupid Shadow Crash ability or whatever is similar to it doesn’t have a CD, it doesn’t matter if you make an error, you just recast.
Obviously you don’t want certain AOE abilities to be spammable, but Shadow Crash is definitely one that doesn’t matter.