I have 36 keybinds, and we need unpruning why?

Not really an issue with the number of keys on the keyboard. That’s not how keybinding works. I have to have space on my bars to actually put the spells on, and right now my bars are full.

How dare you? - Greta Thunberg

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I think yes and no, because you also have to consider that some of the tools they give you only have utility in certain encounter designs.

Sleeps for instance are only valuable in content where packs are hard enough that its worthwhile to remove a key element of it to make it more manageable to fight. If you make encounters easier or simpler sleeps have no value (in pve), so they prune them.

If they made PVE packs have healers there would immediately be a use for things like Necrotic Strike or Viper Sting, and more classes would need access to those types of spells. The game would get more complicated to play without needing more bad places to stand in boss fights.

You have 10 bars m8. Try installing Bartender.

Yeah, hunter is simple.

I dont know what is worse, the ignorance about hunters, or the deliberate ignorance of everything else based on that false premisse.

Hunters have a lot of things to be aware of, and to use. It can be as complex as any class or more.

I dont like DH, but Demon Hunters have fewer active abilities, but other things to explore.

Any class has its “faceroll” version, and assuming that is the only way just shows ignorance, it will never consist of an argument.

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They should give us 4 more talent tiers ontop of this…

Most of the responses to this thread are ridiculous, trying to haggle with the OP over some marginal change in number of keybinds. It really doesn’t matter if the OP is off by a couple needed keybinds or not (though I don’t think they are), their point is sound:

Different classes are in radically different positions when it comes to pruning / unpruning, and there’s not really much of a question that specs like Holy priest are not in the department of “needs more buttons.” The forums often generate threads that pretend like “pruning” was some big problem of the game that affected all classes, and it’s not remotely true. Some classes lost a few too many abilities, some classes never had a lot of abilities to begin with, some classes suffered from serious bloat and actually needed the pruning they got, and some classes should have been pruned even more and instead got pruned too little, and then over a few years ended up with even more buttons to press.

It’s not often talked about, but really, a large culprit in the different perceptions is PvP participation. PvP tends to result in players having to bind more of their toolkit for regular use that often goes relatively unused in PvE situations. And then PvP talents get added to the mix, and that tends to add a bunch of new potential abilities, which you might switch in and out of depending on what’s most useful given your team make-up.

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Problem with Bartender and Dominos is that the extra action bars are actually stance bars like cat form, bear, boomkin and travel form.

You might need to consolidate more buttons into one key bind. Like renew on 2 and shift 2 as PoM. I know for sure that you have more than 35 key binds available when you have all multi-action bars open.

If you change shift scroll to its default setting also, that’s also another action bar available. You see a lot of ppl using this second action bar for mounts, food, etc.

I think people just don’t understand that the guy fistweaving 250k HPS or ramping atonement is playing a totally different game than the BM hunter.

Yeah, the BM hunter has to do mechanics and a small DPS rotation.

The disc priest has to do mechanics, ramp up atonement, do a DPS rotation, do life grips, put out domes, get dispels, get purges, spot heal, suppress tank dmg, and upkeep a dot. And all of this is situational. You have to constantly be responding to how the damage is gong out, who stepped in yuck, who is getting hit by corruption, etc.

And a person who is good at fistweaving and keeping up mists is like, so far beyond the level of gameplay of derpus the hunter and derpus has no idea that this reality even existed. Put derpus at the wheel of the mw and he’d literally have a panic attack.

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Sounds like too many binds, especially in additional to all the misc stuff you wanted to bind. Good luck friend lol.

the words i would use for that guy are not allowed to be used here. i find him egotistical, simple minded borderline basic in thought, visually offensive (optically cruel), rude and most importantly he doesnt care
he really doesnt give two maybe not even half about this game the players or the people that follow him. he was/is in it for money first foremast and last.

i find his opinions and/or statements to be lower than a septic tank

You can easily set one or multiple of your bars to be the stance bar in Dominos. I have my stance bars invisible normally and just have bar #1 change to whatever stance I’m in.

Binds aren’t an issue or more spells, just give me some more bars and I’m good.

I here you on that one. I run 36 keybinds for resto, and use nearly all of them in every mythic plus I run. And I dont run any on use trinkets.

Not one is a combination macro, although all of my healing spells are mouseovermacros, so are most of the dps spells.

And that 36 isnt counting cat form bars and bear form bars.

But its always nice to hear from the dps clowns and see what insight they have to offer.

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Well put, much better put than my post. This is exactly how I feel.

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Thats 100% true, I have in fact mained druid in the past. Its still doable, even in MoP. The bigger issue with that imo is that Druid gets 4 specs and minimum 3 forms but doesnt get more macro slots than anyone else.

As I’ve said, rdruid is a high keybind spec and I respect the heck out of it. Click a button and you literally have a mini DPS rotation, then you have to manage utlity, stealth, your hots…

DPS specs really don’t understand that healers also have DPS rotations ON TOP OF everything else that DPS doesn’t have.

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Do u have all action bars open?

You could also make macros to consolidate spells.

Like regular click skull bashes Target arena 1
Shift modifier hits arena 2
Ctrl modifier hits arena 3.

Try it out and see if it works.

How many of those are mounts?

I’ve tried that but it was unreliable, sometimes the bars wouldn’t switch to the stance I’m in.

Think that’s why I’ve tried to make the default bars work.