He thinks hitting 3k means you have no life…
Not exactly. I’m against
Remove lockouts.
Because I despise the concept of “just come back with moar gear.”
Raid loot drops should be increased, don’t think anyone disagrees with this.
I have a Heroic bombsuit. I don’t use it. It’s still better than the early Mythic “tanking trinkets” tho. Still, the Floodgate trinket comes with Vers, the bombsuit has no secondary stat on it.
No we don’t.
Issue is we hit bedrock. We now have a lot of welfare heroic gear. That means mythic is the only way to distinguish yourself. Its why it should be earnable in 12s maybe 13. Otherwise you get stuck joining late.
There might as well not be anything but 2 tiers. Might as well make the second tier without a timegate.
Better to drastically limit gear than freely give out mythic track.
Let’s not have the standard be whatever time people pour into m+.
Gear makes game harder, and makes joining groups harder.
For sake of parity, remove lockout from heroic raid.
M+ gear caps out at 665. Literally nothing is stopping a “dedicated raider” from doing it as well. Crest caps are in the game specifically to keep people from being “outpaced” at the start of a season.
As long as m+ drops endless hero track from a key level that is effectively on par with an m0 due to the affix buffs, loot amount increments will hardly solve the issue.
Making m+ and raid gear completely separate would, but imo it would hurt both game modes. Immediately most of the guilds where ppl probably do both content now, but with the new system will have to drop one of them or play significantly more.
Also this is another important point:
It has haste instead of versa.
I much prefer bombsuit even in lower ilvl. Far more handy already because of the lower cd.
From your lips to god’s ears.
Removing heroic raid lockout would go a long way toward parity. RWF guilds already kill every boss like 20x.
And this solves the crest issue too.
That’s what I said. ![]()
Were focused on the track to mythic raiding.
Hard to take folks like you seriously when you just repeatedly try to insult people. People who play more than you or have higher score are now “no lifers”? Weird. Don’t understand this obsession people like you have with trashing people who are just doing better than them in a very narrow metric. You know nothing about your fellow players.
You don’t get to force players to play with you. Make friends. Though, with your attitude, I understand why that might be difficult.
Sorry… how is any part of wow NOT just repeat content? Pvp? same BGs over and over and same group comps. Raiding, same encounters over and over. M+, same thing. Questing? Done it once, done it all. There’s only so many unique questing experiences.
On a parallel track, the “concern” some people have about people who are not them “raid-logging” is pretty strange.
“You can’t have raiders just gear by raiding because they will raid-log.” is something people like to say.
And I’m like… okay. So?
I’ve never understood why some people are so bothered by the fact that others aren’t logged into the game as much as THEY think they should. ![]()
And people spam m+ so it’s not like other people see them anyway.
And if people do see others in the world, it’s usually competition for spawns, and wishing they weren’t there.
Warlords of Draenor had like nothing to do.
Raid loggers are annoying because they complain about anything that gets in the way of raiding then logging off. Even when there’s no raid to do as in SL S1, the raid’s not even out and they’re complaining about having to pvp for prebis items.
That’s some pretty revisionist history, there.
Taking this expansion as an example, everybody was pretty chill the first couple weeks, except for the M+ folks who were having withdrawl pains because there wasn’t a dungeon with a trash bar for them to fill up. The complaints were pretty ridiculous (and all too common), here.
Speaking of Shadowlands, though, I’m reminded of Captain’s Grim’s bit about the honor vendors.
(Timestamped to the correct spot at 2:46)
It would.
And hopefully by the time they do this, they will finally learn how to balance trinkets properly, without bias, so the tides dont turn and m+ ppl wont be forced to chain run the last few bosses.
M+ people aren’t forced to because the majority (including myself) don’t play at a level where it matters.
Only the 0.1-0.2% matter for that. Maybe 0.3 if being charitable.
I totally get your frustration. WoW needs to focus more on the player experience instead of the investor satisfaction. People throw this “game is made for investors these days” around like it is no big deal but REALLY, accepting that is only going to lead to stagnation. Mythic+ and the gear grind punish people who don’t have hours to dedicate, and if people do have a few hours of time they are all the more stressed because the waiting can be extensive and they dont want to feel like they had wasted their time completely. Some dopamine has been earned at least after a long work day right?
Much has been said about the toxic, elitist M+ culture. No, just running your own group or finding like-minded people is not the solution. Blizzard should step in and DIRECT this initiative. Unless they feel this toxicity and dissatisfaction is what keeps people coming back and playing more? This happened with the so-called “disruptive technology” in Silicon Valley after all, let us not forget…
Also, has anyone else noticed, how every “good change” the game introduces seems to come with strings attached, like the promise of more ways to progress but only if you’re willing to grind the same content you hate. Or warbands and “once per account” shenanigan. Or the abolition of borrowed power system in DF but the introduction of arbitrarily timed “events” in its stead and dozens of small chores. Make no mistake, the team is hard at work to figure out how to achieve a similar effect that the previous approach had but in a way that most players are not noticing.
Anyway, for me it’s not about making the game easier, it’s about making it more intuitive and accessible for everyone. There is convolution written on so many things in WoW these days. And it makes me convulse.
WoW should give players the freedom to play how they want, without punishing them for not living in the game. Start prioritizing actual players first again please, not the “data” and investor demands.