I hate that players can just mindlessly spam high key’s and get ridiculous gear pretty much infinitely. It’s only added to the gatekeeping of WoW. I understand people were pissed off that you were basically forced to raid log in the past, but I partially think it’s unfair.
Players who don’t have a massive amount of time for group play just get screwed.
Players gets a kick because
- Gearscore
- M+ Rating
- Boss kill count
- Spec
Why is it fair for someone to completely no life the game and get a bunch of 660+ gear and pretty secure themselves infinite raiding access because they now have an insane gearscore and just get to Catalyze gear for tier sets and acquire trinkets. I already know if this was a reddit post it would be downvoted into oblivion because all that really exists anymore is a bunch of Mythic+ junkies.
I understand this new generation of players have ADHD from tiktok and stuff, and need to have infinite pathways to gear and loot to feed their addiction but why has the game transformed into World of Instancescraft. I want to play a WW Monk, but is my class ideal for 10+ Mythic over say a Enh Sham? Probably not. If I’m geared for the key LVL, and can handle myself well in high keys, I can’t get in because I didn’t throw my life away and strive for a +3k rating, or am not the preferred spec. I joined this expac a tad bit late, and I’m forced to pay the price for it.
Why can’t there be an increased cap on weekly raiding? I LOVE to raid. I HATE dungeons. So I’m pretty much forced to play once a week, or spend all my free time in dungeons I absolutely can’t stand for get crests.? It’s awful. Delves… AWFUL their so boring, and cap out with champ gear, and have barley any crests as you go up. Meanwhile… Mythic no life spammers get infinite access to crests and can gear a toon in days.
If it wasn’t for having a guild that’s chill af and making me look forward to raid days, I’d have just bounced ages ago. The track for solo play, or pickups has been completely destroyed. Nothing but snobby folks who kick because you died or didn’t know the fight etc… Or Fakes who abuse LFR to get carried, and exploit the boss kills for invites. How are you suppose to learn the fight if you never had the chance to learn it? Fortunantly you can just run the raids over n over without getting gear to learn the fights (which is what I did before finding a guild) but if I’m putting that time into learning the raid and repeating content (the same way dungeons lovers are) why am I not rewarded for it? Not everyone can just watch a youtube video and become masters. It’s the most toxic culture I’ve ever experienced in years.
It must be so thrilling to vest 20-30 minutes of time and be rewarded equally to people who put in hours when it comes to vault life.
The only saving grace for veteran raiders who don’t give af about mythic is the fact MoP’s dropping and I basically can raid log twice a week now.
tl;dr Mythics have destroyed my joy in wow, created a disgusting gatekeeping elitist community, and have speed tracked people to gear which I’d argue is EASIER (even though people struggle tremendously in high keys). Nobody wants to run the same content over and over and over and over and over …