I genuinely think Classic will have more players then retail does right now

I genuinely think Classic will have more players then retail does right now.

  1. Retail is dead, Blizzard again proves to everyone they have NO idea what they’re doing without Jeff Kapplan as the director, and boy oh boy jeff isnt any better on OW atm.
  2. Statistically speaking the game is dead dont argue against that there’s plenty of public sources you can easily find to prove this, don’t try to disprove something that’s factual.
  3. Classic according to google trends has MORE interest than WoW BfA does which is kinda sad.
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Depends on when they launch it.
If its launch the same time as a major content patch it wont, if its done during a content drought it will. Or will until a major patch drops then it will be dead by comparisson

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I would really enjoy this and hope it does happen, if for nothing else because it would guarantee the opening of BC servers in a couple more years. I honestly don’t know though. The general forums are more active than the classic ones, and more people can access the classic ones. Now this could easily be because classic isn’t actually out yet but… I just don’t know. It’s not an easy question. also making a claim and just saying that evidence is out there go look… doesn’t really support your claim. What articles and information are you talking about specifically?

Except the google trends thing, and where do you find that? That’s very interesting.

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while i would like to believe you are right, because i believe classic is the better game by far, most modern gamers genuinely don’t like slower paced strategic games. they literally flew off the handle about leveling getting made slower in early 2018 even though after the nerf it was still slower to go from 1-110 then it was to go from 1-60 back in vanilla.

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I doubt it will but in all honesty we’ll never know because Blizzard doesn’t report the numbers anymore.

Any public information declaring BfA “dead” is unreliable. Since Blizzard doesn’t release numbers they are at best anecdotal evidence(ie “my guild stopped playing, so clearly everybody else did!”) and at worst outright fabrications.

but I’m sure that wont stop people from proclaiming that it’s objectively true facts that you “can’t argue against” anyway =P

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I have absolutely no idea, because we really don’t have any idea where Retail numbers are at (nor will we).

But let’s assume, just to be petty, that North America has “only” 1 million active players (not dead, but certainly not thriving). Let’s assume EU has about the same, and Asia maybe 1.5 million.

Will WOW: Classic attract over 1 million NA players AND retain them beyond the first six months? I can easily see attracting that, but have a hard time seeing that sustained long-term.

The two games do have plenty of room to co-exist, much as Heroes of the Storm and Overwatch have for a couple years now, appealing to different people for different reasons. There is no reason to push the opinion that Retail is dead. (In fact, for the sake of WOW: Classic’s future, we really should be wishing for the best for Retail - so all the people disappointed if Retail died don’t flood over asking for changes.)

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https://www.worldofwargraphs.com/global-stats/achievements/achievement-category-15286

From the FAQ:

Global Stats
What are global Stat ?

Global Stats are Stats about all level 120 players, not only 2200+ or 4+/7 players.

The Global section is where I found the number for Mythic Taloc.

Are those stats accurate ?

Yes. Due to the huge amount of players we use to compute our stats, the accuracy is better than 0.1% in 99.9% of the cases.

Mythic: Taloc 23.9%

Now, wowprogress lists roughly 14,000 guilds that have killed it worldwide: https://www.wowprogress.com/guild/us/sargeras/Crew+of+the+Albatross

We can assume that more than 20 people in the guild have killed it with the guild, let’s estimate 30. We also have players that have killed it in a pug, and it’s probably fairly numerous; let’s say that half the number of players with a guild have killed it in pugs now. The number we get is 630,000.

100/23.9 = 4.18 x 630,000 = 2,633,400 players in the world with at least one level 120 character.

I doubted the 1.7 million sub count “leak” from months ago but I posted this on the general forum before and no one could disprove it.

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I do not.

I also do not care.

Blizzard is treating BfA & Classic as one “World of Warcraft” game with different server options.

If BfA (and/or the next expansion) does well, that is good for Classic.

If Classic does well, that is good for BfA (and/or the next expansion.)

Time for you to build a ladder and get over this Classic vs retail garbage. It is all connected.

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Accept that they are entirely different projects with different concepts, play differently and have almost nothing in common excluding a similar game engine and similar client and connectivity with battle.net.

The only thing they are going to share in reality is $$$$ flowing into Activisions bank account.

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Yep agreed.

And I also am not sure how many subs for classic.
Could be 150k to millions.

Classic somehow eclipsing retail for sub levels would not shock me, but I am not banking on it. If they end up releasing other xpacks as classic servers (e.g. BC and Wrath) over time the sum total could surpass retail.

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The problem would be with the “all level 120 players” part of the stat, as that would include people who are no longer subscribed to the game.

2.6 million would just be the theoretical highest given that point, assuming that everybody was still subscribed. Though we also already know that 3.4 million people bought BfA on day one.

The number doesn’t really need to be disproven, because the number isn’t reliable in the first place even if we assume it were 100% true.

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Incorrect.

According to the panels & Q&As at Blizzcon and after… They are being built using the same server structure, nearly same code base, and will be run on the same hardware.

They will share a subscription, be under the same “umbrella” in the battle.net app, and share staff (aside from some devs.)

If you can’t accept that they are the same game with differing server rulesets, well, that’s on you.

As it appears that you and I are at an impasse on every single point of every topic and are unlikely to change eachother’s minds on any topic, I will simply ignore your posts from here on out. Enjoy Classic, or don’t. The choice is yours.

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i don’t know anyone that still plays retail. i don’t think it matters if it drops when a content patch does, but i also don’t think blizzard would do that to themselves.

The point of the data was to show that it’s likely that fewer than 3 million people have even leveled a character to 120. How many people stay subbed without ever reaching 120? I don’t know.

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I subbed for a while but found the experience underwhelming… I purchased BFA but found it just kinda meh… I did not feel the need to continue to play and quit.

Account purchased = CHECK
Account upgraded to BFA = CHECK
Account subscription canceled shortly after like a lot of purchasers because the product is lack luster = CHECK

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Well I don’t believe classic will beat retail in numbers just because of time investment which in reality is the real reason wow is still doing as well as it is compared to other MMO’s. But to your statement the main reason the general forums are more active then the classic forums is the retail players currently have a game to play and talk about.

While the classic players haven’t had any news in almost 2 months so not much to talk about that hasn’t already been discussed to death already.

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Even if there is only 1 million sub how is that dead. Statistically the game is not doing as well as some of the other expansion, yes sub counts have dropped but there is nothing that can back up the game is dead. So not point in disproving something that was incorrect to begin with.

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I think it’s reasonable to say that there are at most 3 million subs, based on number of level 120 characters.

I don’t think it’s reasonable to say much else about it, though; I know plenty of people (including myself) who have a level 120 character but not an active subscription.

Anecdotally, something like 90% of the people I know with level 120 characters no longer have an active sub. I don’t think this is a representative sample, just pointing out that there is definitely a percentage of 120s who are no longer subbed, and it’s probably a meaningful percentage.

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Classic will be WoWs obituary picture, like an 80+ yo with their graduation picture, remembered in their prime. Classic is a dead end, it will not have the ability to retain enough players to keep it profitable even if it’s chained to the sinking ship that is Retail.

I’ll pay and play, but I know it will be the beginning of the end.

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The benefits of both ideas have merit it just depends on how willing blizzard is for finding a work around for not using sharding.