I find cross-factionism is showing my true bias, anyone else?

This isn’t what I said at all. Start with reading comprehension.

Yea ok man. Be well.

The faction is part of your character’s identity. You can still feel pride by picking the right faction. Just like how in ESO I’m prideful of the Ebonheart pact. The game just needs to actually give your faction good story beats to experience. A non MSQ related faction unique quest chain would be pretty cool. Just like having our unique class quests in Legion. Give us a reason to be hype about what we played. I really wish the game actually focused on these things more… legion is what made me finally play all the classes again. If only we had more unique racial, faction, and class content…

Either way, turning literally half of the playerbase into essentially NPCs we can’t properly interact with is not the answer. If paladins and warlocks can work together, I think horde and alliance can as well.

I guess I just don’t understand what you mean by not being able to interact with half the playerbase. The game wants you to pick a side that’s literally the whole point. You know when you start a character it makes you choose a side. You level, do that factions quest chains and everything else related to that faction. You still do just as many instances or raids or bgs or whatever it is you wanna do without there being nobody on the other side. I mean…there are groups doing all types of content on both factions. What you are describing is exactly what already exists. If you wanna play with your friend in the other faction make another toon…why remove something that’s been in the game since day one because you don’t think the reason the game exists should actually be in it. There were 89,000 arena matches yesterday and literally millions of bgs being played every week because why…ally vs horde. It doesn’t now, nor does it ever, need to change.

I kinda with this guy here ally plays with ally and horde with horde I don’t see the problem.

The only thing I’m not been a fan of lately is how the story or whatever you would call it lately is told that both side interact and talk to the same people which lately had been mostly Alliance, since I like to play horde myself mostly I would rather interact with other Horde I don’t want to team up with help those Alliance dogs, I mean I don’t have to kill them sure but don’t want to help them either.

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Wait us this actually true that blood elves and void elves can speak to each other?? If this is true will any alliance void elves friend me and then come talk to me :rofl: i wanna see if its true?

What about other allied races? It would only make sense that they could still speak to their fellow race regardless of faction.

Because the faction limitations prevent me from doing what I can normally do with literally every other MMO in existence? The divide never even made sense in classic, and it makes LESS sense now when I can share a guild with people yet can’t queue for a random dungeon or BG with them. Hell I can’t even queue for a FOLLOWER DUNGEON with a friend that is on the other side so the two of us can enjoy playing together while leveling.

A FOLLOWER DUNGEON.

You know, that group of NPCs that has like what… a human male in it with an orc female and tauren female and some dwarf female? That big bag of mixed factions… NPCs can join up together and queue but god forbid you want to do it with someone you can actually talk to right?

It absolutely does need to change. What purpose does the split serve exactly? Why should I make a random toon I don’t want to make just to play with someone? No other games forces me to do this. Please show me where in the lore or universe how this divide even makes sense when the story and NPCs continue to contradict it? Please show me how being cut off from half of the playerbase of this game does this improve your gameplay experience?

If people wanted to be on two factions they wouldn’t constantly be trying to find the meta faction. Like there’s always a top faction for raiding, and a top faction for PvP. Or the top faction for a server. Everyone always shuffles over to one dominant side. Oh sorry you wanted to do some warmode quests guess you picked the wrong faction. If they wanted to be split up why would they try to be on the same side as everyone else?

Where in this game was there ever actual legit support for a proper “alliance vs horde” war? Like the closest this game ever came to something was like Wintergrasp. Blizzard tried to repeat it again in Cata and Tol Barad just ended up being something both factions agreed to swap between so they could all do the raid. Then now we never do that crap again cause, surprising absolutely nobody, it’s not fun when only one faction gets to play the game.

I’ll show you an MMO where the faction war not only made sense in the lore, but also the game itself and its mechanics. Star Wars Galaxies. Rebels and Imperials, potentially some of the greatest rivals in a very popular franchise. And yet… I could go to a rebel controlled town and chill in their bar. Or we could talk to each other, or kill things together. Like in real life, you aren’t perma aggro on everyone not on your team. Then you’d have people who just didn’t bother to pick a side. Surprise surprise, not every human wants to be an imperial. Why does every night elf have to bend the knee to some human king? You mean to tell me the entire race is a hivemind that has no agency of their own? What a joke.

When you actually gave people the freedom to decide who they wanted to be, and who they wanted to join… and WHEN they wanted to actually participate in the war. It became meaningful. There is no meaning to it in WoW. I don’t get to “pick” the alliance. I’m forced to be alliance if I want to be a nightelf. I don’t get to talk to orcs and be friends with them, and talk to a troll and hate their guts and want to kill them and form a significant rivalry. I just see red names of people going ‘oogga boooga’ and they may as well just be NPCs.

WoW forces you into these things and demands you to play it their way. Forcing people to do something they don’t want to do… while also providing zero content to justify it has not been a success in these last twenty years. I saw much more faction pride and in game RP loyalty to their chosen side in other games where you actually had a choice of who to join and when to participate. Meanwhile in this game the faction split is just some pointless obstacle that pretends to be meaningful when in reality it just strips your freedom and choice. Don’t tell me how to play the game or what to do.

If you want to invite only horde players to your group, by all means go ahead. That can be your choice. Now let me have my choice with who I get to do content with 100% unrestricted TYVM. Have a little toggle in the queues to opt out of mixed faction groups, watch it be the deadest slowest queue in the game.

This is not the best take because Blizzard execution of the conflict kept being bad since WoD.

Horde players were tired of being antagonists, many of them whining about how the Horde is “group of outcast surviving together”, and how being villains was a disservice towards the Horde.

Alliance players growing self-righteousness at antagonizing Horde players, twisting the lore for it and crying in despair many comments as: ‘If the Alliance is ever made the bad guy, im quiting the game.’

It became exhaustive for both sides, one for being the punching bag, the other for always winning by pure company bias (Both Warfront in BfA were won by the Alliance, go figure), that really led people to see faction conflict in a disgruntled way.

I LOVE the faction Conflict. I miss a ruthless Horde. But I am tired of Alliance being the perfect little guys and never taking a L by the power of writers.

Either both are put in the same warmonger ways, or remove both, it doesnt sustain itself otherwise.

And, again, Alliance players would riot at being “bad” once in 20 years.

Blizzard needs to go big or go home. Either actually make the 2 faction system good again (which it hasn’t been in many many years), or just remove factions.

at war with forum idiots

Hopefully, at the end of the trilogy or maybe even earlier, something will happen that will set the alliance and horde off against each other again. The warbands and cross-faction guilds are a good thing for OOC enjoyment, but in game, the lore and game play is so much stronger with the dispute between the factions - even if I can never forgive the Horde for burning the world tree that was my home.

Alliance have not always been the good guys. After all, Nelfs are shown to have been absolutely brutal at one time. Varian’s invasion of Undercity, while explainable given his personal history, was more about murderous revenge than anything else. The poor taurens were forced to build fortifications to protect what they could of their grazing grounds.

Exactly! And, when did that happen? 15 years ago? The most recent one that comes to mind, is the murder of Vulpera for no reason in their Assault against Vol’dun, but as far as I know, that was retconned and removed because Alliance players were unhappy at killing innocents.

Everything else the Alliance is either “justified” or their “evil deeds” have a blanket on top, often followed by an one up from the Horde to justify that.

Alliance has a very cool story of grey morality too. But that was left in the past, even if that was part of what made the faction interesting. These days? They are the perfect ones.

Good point (even if it did make me feel old)!

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