I finally understand Restoration Druid and it is a lot more chill than I thought

At least in dungeons anyways…

Put life bloom on the tank and DPS, put efflorescence on the tank and call it a day.

When needed, use a lot of regrowth, and swift mend and cenarion ward.

Don’t really use wild growth or rejuvenation except if I want to stack multiple stacks of mastery.

Efflorescence, spring blossoms, life bloom (counts as 3 stacks of mastery), photosynthesis (4% chance to bloom per heal over time effect, and efflorescence and spring blossoms count as 2), the talent that heals everyone in efflorescence everytime it blooms, the talent that increases life bloom effectiveness by 90%, and the talent that has regrowth heals life bloom allies usually gets the job done.

I just let the two life blooms expire for the bloom effect because I am not skilled enough to refresh it in the last 3 seconds.

For emergency party wide healing, Nature’s Swiftness and Convoke the Spirits and then a regrowth afterwards can usually fix that problem on a 1 minute cooldown.

Not sure what to do with raids though, I’m not really a fan of ramping up, so I might just roll with the double life bloom build for raiding too.

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rain same principle imo

except for more wild growths
getting a huge cluster in your efflo
lifeblooms on tanks unless they not really taking dmg.

rejuv everyone – mainly this.
tranquility during big moments
same for convoke