It would be cool if monks could just grapple and judo throw an enemy add into another enemy stunning them.
Maybe a caster add is standing too far away just free casting? flying serpant kick > judo throw add into group > Transend back to group of adds.
Enemy beating your hinny or your healers in pvp? Juto throw them away > ring of peace to slow them down and heal up.
4 Likes
that’s actually a pretty cool suggestion
monk grappling and throwing is pretty in line with what they actually do in RPGs like Pathfinder or 5e too
2 Likes
I do this now as kul titan brew lol.
2 Likes
It sounds like there is room to play around with the Clash with that suggestion, but my preference would be to actually make it an aoe pull to the target you rush at for more control.
I agree.
I think brewmaster should have Niuzao clash with nearby enemies as a grouping / interrupt mechanic too
3 Likes
Along the same lines, I want a class talent for monk’s Spear Hand Strike to have some range. Something like 10-25yds
1 Like
your dreaming before that can we Fix Sap being the Worse CC in game Short range Short duration,long cd for what its worth
2 Likes