Here’s another quote for the list of headscratchers. This one is from an interview on April 5, 2019–around the time of Patch 8.2 and exactly a year after the interviews that told us “Sylvanas is not evil” and “Nor will Anduin’s Lordaeron’s attacks be done for justice.”
https://www.polygon.com/2019/4/5/18286344/world-of-warcraft-battle-for-azeroth-patch-8-2-interview
The story up until 8.2 has been focused nearly entirely on red versus blue — the battle between the Horde and Alliance. “There’s been a lot of strong opinions,” says Hazzikostas, “because there are a lot of strong connections to these characters, especially on the Horde side.” Saurfang and Sylvanas, the Battle of Dazar’Alor, and Jaina’s narrative arc are all stories that the team consider successful.
When I ask Hazzikostas about the developer’s intent on putting this on Horde players, and if they think it can go too far, he briefly hesitates.
“It’s a heavy responsibility, and it’s not one that anyone on the team takes lightly,” he says. “Our aim in storytelling is always to evoke emotion. If that goes too far, it can feel exploitative, it can feel like players are caught in a situation they don’t want to be in. We want people to stick around, to play with their friends, and to see the end of the story we’re telling.”
For players, they’ve spent months dealing with the burden of Darnassus. For characters like Tauren druids, or Blood Elf paladins, this can feel like an overwhelming loss of agency. Many Horde players are also concerned because a similar tale played out two expansions ago in Mists of Pandaria , with Garrosh Hellscream. For these players, the second corrupt Warchief in under five years might suggest that the Horde they have been playing under for a decade or more is broken, and not worth defending.
Hazzikostas is aware of the parallels to Garrosh’s story, and he says that the Horde is too.
“There are a couple of references here and there,” he says. “There are more coming. Members of the Horde leadership will remember going down dark paths before.”
He also notes that Garrosh’s motives were different; they were an attempt to restore a lost vision of the Horde at the expense of everything else. Sylvanas’ goals are still unclear, but Hazzikostas notes, “There will not be a trial where she is in chains. Sylvanas is not a character who would find herself in that situation … ever.”
As for player choice, more decisions will come in the future. “It won’t be something we do lightly,” he says. “We do it when the story makes sense, and we do it when there are real consequences and real follow through.”
The team intends to avoid “false” choices, or the illusion of a branching narrative. Hazzikostas also hints at an interesting possibility for the Alliance’s future narrative: “In this case, it felt right for the Horde. Alliance don’t have that same division in their ranks just yet, and there isn’t that same natural point of choice.”