I don't Understand the Mindset of #nochangers

You’re not experiencing “Vanilla”, though. You’re currently experiencing 1.12 - the patch where lots of things got nerfed, talents got buffed, debuff slots were increased from 8 to 16, etc.

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Okay, people asked for Vanilla not a new game. If that’s impossible for you to comprehend I have a feeling you care little to actually think from another point of view.

#SorryNOTSorry :clown_face:

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Your point? If you want the QoL go play BfA. It’s there. Your problem is solved. You have an option to fix your problem. Don’t want to take it? That’s your choice.

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“Go To ReTaIl” is not an argument

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Because for every change one person wants, there is another who doesn’t want it. If you start making changes left and right then in the end you will have a few changes you like but a mountain of changes you don’t. It is simply the most politically correct way to satisfy the majority of players without opening a pandora’s box.

Also even if there was a way to change the game without offending the classic player base, do you really think the devs could be trusted to make those changes? What would most likely happen is the devs would turn the game into a twisted version of BFA.

If you don’t believe me, we are already seeing signs of the devs using retail design logic on classic wow by not implementing the unarmored mounts. The logic in doing so being “We don’t want players to rush to 60” to obtain a mount that was originally in the game.

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I don’t think they understand that a stagnating game will die. People can only farm Naxx for so long.

Worst part, there’s a middle ground, Blizzard even touted it a bit when they started bringing up the concept of “Pristine Servers”. At first it was an idea for retail, to give the game more old school servers, without xrealm stuff or LFx tools.

Obviously the idea was dropped like a rock as we haven’t heard anything about this outside that one Blizzcon (the exact year eludes me right now). But it could work very well for Classic. They could keep iterating on the current servers through Classic+ then simply add a new tab on the server list called “Pristine” and add a few servers there (with a clear warning that these servers will be stuck in 1.12 forever before anyone makes a character there.)

Everyone gets what they want. Casuals have Retail’s theme park, RPG-centric players have Classic+ and purists get Pristine Classic.

The funny part about that, is that people nolifed and rushed to 60 anyway, which made that being left out of the game pointless and pissed many people off in the process

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And the absolute ironic thing is the private server players are now lumped in with the retail players in loving the current state of faceroll Classic. Granted, for entirely different reasons, but telling someone to go play retail, is being somewhat hypocritical.

Note: I said faceroll. Vanilla was always easy.

Except this assertion is that every person in support is posting on the forums lol… Also implies that there is a equal ratio from both classic+ supports and denouncers on the forums.

Here’s a plausible scenario with filler numbers:

40k Want Classic+, 300 people support it on the forums.
20k Don’t want classic+, 3500 people denounce it on the forums.

Whether it was this thread in another I can’t be asked to remember, but like I said, only blizzard has true metrics so the argument of who wants classic+ more is really a moot point. Your argument that you are majority is based on nothing concrete so why are we debating it? You have no evidence. You have evidence some agree with you but you have no realistic evidence you are the majority so why you keep stating that is beyond me really.

The cries of the little argument was in relation to OSRS due to its exponentional growth AFTER it was continued since now we have 2 metrics to go buy. Growth while kept classic vs growth while continued. Now that lets us say pretty confidently, there are more supports than not.

However, until blizzard does the same experiment, no one will no who has the most supporters. So again, making the argument that you are the majority without evidence is pointless. If that’s how that works, I’m the majority. There.

Each of those things would “break” the Classic experience because NONE of them existed during Classic.

Classic is a museum piece and it isn’t going to be updated or progressed. Love it or don’t play it.

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Nonsense. People played on private V servers for 15 years and didn’t cry about the lack of modern QQoL.

It really would be nice if they would let us have our Murky’s those of that have him; he was a part of Vanilla and should be here, with us.

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Me neither. I never use hashtags.

This I understand. Thousands of players (for years) have been demanding “Vanilla WoW”, claiming it was much better than BFA (or Legion, or WoD…). Blizzard answered them by giving them Classic, so they can compare for themselves. That is the purpose: let players decide.

You don’t want that. You want a BETTER game than Vanilla, that is like Classic but has the QoL changes that YOU want.

Why would Blizzard create that game? What purpose would that serve? Every single players “wants” a better game: a better BFA or a better Vanilla or a better MoP or whatever. So what? Blizzard is not in the business of creating “custom games”.

Blizzard is not in the business of creating “a game that YOU think would be better”. Even if Blizzard agrees with you, so what?

What you want already exists. It is called retail. It is what happened to Classic when people like you got what they asked for.

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QFT

Cannot be said enough.

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Granted this is a much necro’d thread as well as a topic that’s been beaten so hard it’s no longer a dead horse so much as a skeleton here are some thoughts:

There is some argument to be made of the baser necessities the game should have baseline, an example of this is enemy cast bars without need of an addon. However what the people chanting for QOL need to understand is that it is a compounding effect. We didn’t get retail overnight. We got it from a series of QOL changes. Were they necessarily the ones you’ll advocate for? Probably not, however the spectre is still looming. This isn’t doomsday conspiracy territory either, this is exactly what happened the first time around.

“Well some people don’t have enough time to do this normally so we should offer this alternative. . .” was the ideology that destroyed the current game. People didn’t have enough time to honor grind for pvp gear, they also didn’t have enough time to raid, they didn’t have time to assemble a party, they didn’t have time to wait for the flightpath, they didn’t have time to wait for the respawn or for their turn at the quest mobs/item. Hell it got to the point they didn’t have time to grind for a mount or the ability to fly so the gold cost was just kept ridiculously low.

A lot of people have a strong stance on no changes specifically because they don’t want Blizzard getting their foot in the door like last time. It feels just like yesterday I was telling people “If we allow Blizzard to make raiding have two difficulties, one will be made horribly pointless and still not be enough, there will need to exist an even easier difficulty, and suddenly the raids will give gear to the lowest quality of player because players now feel its their god given right to see the raid content.”

The wording might be slightly off but I distinctly remember making that statement when I say heroic raiding becoming a toggled thing as opposed to something you went out of your way to activate during a fight for better loot. People told me I was overreacting before 3.2 even launched. If only they could have been 4.3 and the game now.

You’re right. . . retail is the cumulative result of multiple and largely unnecessary changes to the game over time, coupled with what are apparently large budget cuts.

The last three expansions have been garbage that have removed more from the game than they included. I didn’t bother wasting my money on Legion or BfA after the no-flight/Pathfinder debacle.

I stopped playing altogether after patch 7.35.

I actually would like to see self-contained legacy servers of whatever expansions people want to play, condition being that you have to roll fresh on each server.

That way, everyone could have their cake and eat it too.

As far as Classic is concerned, it needs to be left alone.

One correction I would have made is to fix druid shapeshifting so it is as fluid as it appeared in the cinematic. I always regarded the fact that druids have such an awkward shapeshift sequence as an error – because it was advertised to be fluid and the way it worked in Classic was never as advertised.

But even that might provide room for the proverbial “foot in the door” and that would only send us back down the road we’ve already been on.

As if I need others to play this game. How many times does it have to be said that being 60 isn’t the only thing in this game, to do? Hell, Raiding isn’t even that big of a deal. Ever wanted to create an “LOL” character? Run a Raid with only 40 Druids? Play the same Class but spec differently? How about starting over on another Server with no Gold? Endless possibilities.

There are a lot of things I’d like to see added to the game I feel are necessary. I feel the ingame atlas loot via dungeon journal is huge. CBF about the boss ability section and I’d prefer they scrap it, but again, that’s a change.

I’d like to not farm 100g extra so I can pvp for a week and be ready to raid on raid day and just have dual spec but again, it’s a change and a pretty large one.

I realize that and prefer they just not exist because I’m not dumb enough to expect Blizzard to contain themselves. Hell we told them for a decade “WE JUST WANT CLASSIC, NO EXTRA CRAP!” and we had layering bruteforced into the game and causing more problems than needed. Speaking of which, we lost arena chest for our druid today because a guild straight up just 40 man layered on top of our 20 man. Didn’t have a chance to prepare or know they were coming. They just accepted a party invite and bam, instantly wiped us out of nowhere.

Even Jussie Smollett was more convincing than Blizzard promising to “recreate an authentic vanilla experience.” and that “The few changes we do make won’t impact the game.” I swear it’s like the Blizzard staff running the show, and the people begging for changes began playing this game around MoP when a lot of us from the earlier time realized we were being fleeced and not going to get our game back. So when you try to explain to them “We already have been through this. . .” they’re in disbelief as if these are genuinely new ideas.

Isn’t this how we ended up with retail?

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