Exactly, reason I was excited about the lfr option. Something that wasn’t too overwhelming and fairly simple for me to look at as a goal.
as compared to pugging a normal?
Fated have increased difficulty needing a higher ilvl. I have no interests in SL raids, until they offered a reward that interested me
Yeah, so what you can do is what literally every other player has done to increase their item level, and then apply to pug it.
Dude you started to pin on them after i said they’re getting higher ilvl… like seriously.
Was there a point to that?
it’s still going to be a joke on normal…especially once people are out gearing it
i would say the hardest part for many (including me) would just be to read the dungeon journal so you know what you’re doing
Which means it isn’t live. Anything dated related is still subject to change.
Literally I have been saying if people want group content rewards they can go do group content.
Okay.
10chars
Shadowlands isn’t exactly a great game.
I usually fall asleep half the time I try playing it.
Edit because same comment beat me.
15 is enough and you can always grab some pugs too.
You assume they are all 60 and have decent gear.
so what do you have to do to get that reward that interests you? i don’t mean from a high level like complete the raids, what steps do you need to take to get to the point where you can get into a fated group?
You don’t. It’s as simple as that. People here in the replies will tell you to get good and whatever else, majority of the community will never actually willingly be helpful in any form, most people want you to buy WoW tokens so you can buy boosts with gold cause apparently being helpful isn’t free anymore. Do the work or miss out and really it’s a shame if only Blizzard had moderated the community at all.
This is probably one of the dumbest takes I have ever heard.
i would say the hardest part for many (including me) would just be to read the dungeon journal so you know what you’re doing
YouTube is a wonderful invention.
You assume they are all 60 and have decent gear.
Well if they’re not 60 I’m not sure why they’d have even mentioned them and WQs give you better gear than you need to clear normal, so that’s not an unreasonable expectation.
If you have time like you used to just do what you used to do.
If you don’t have the time or have never attempted anything harder than lfr go get gear from m+. Nowadays gearing solely through raiding is ridiculously inefficient comparing to m+. Once you get to heroic ilvl through valor upgrades getting in normal is a breeze.
If that doesn’t work go
So gear up???
I really do think people have to ask themselves why raiding is a small percentage of the player-base. Why is it 10% now, and if you don’t believe that metric which has been publicly stated by many venues, then I’ll give a generous 20%, but even then. Why is it a small percentage? Is it just 80-90% of the player-base is just lazy? I’m sorry, but that is just not realistic. There’s more than just effort that determines whether somebody can raid normal, and plot twist, it’s not just the player. Raiding culture is such that it naturally creates a barrier between the play-base. Yes, you have to take the competent people, but what happens is the all-stars get picked, and the middling players get puked out, and the very bad players don’t bother.
10% of the player-base raids right now. 10%, so 90% of the rest just don’t get it? Just no in every sense of the word.
10% of the player-base raids right now. 10%, so 90% of the rest just don’t get it?
If they really want it they can learn how to raid. A lot of people dont raid not because they dont like it, but because they tried it, were told they sucked and then did nothing to improve.
You run Blizzard. You have the slime mount as motiviation for subs in season 4. What happens when you exclude the LFR crowd? You strip away the motivation to re-sub. Now, raiders then say they can make choices to get into normal, but in reality this doesn’t happen. Blizzard gets a bump in normal raid participation because of carries and people paying to complete this achievement, but they just excommunicated a lot of people, people that may have had enough of these kinds of games.
If I’m Blizz, I let LFR have it too, to retain those subs, because I don’t have the data specifically, but I believe if you have a happy customer who will sub for months, Blizz would attain more revenue in the long run, rather than the bump they’ll get from carry tokens, but this has been Blizzards mantra for a while now, this grimy profit before all philosophy. It’s a narrow “money now” pov, and has imho been one of the very big reasons for the declining player-base. Yes, Blizz will have profits, but players will be unhappy and quitting.
This decision is much bigger than just “raid normal”. It’s complete and utter incompetence at the business level, and people have to ask themselves, is this really what they want to support? This decision has nothing to do with the players, and everything to do with money.