Brew is very much different in that it has quite literally 0 scaling into AoE. Those “couple of abilities giving more shards” is absolutely massive to VDH’s survivability. That’s more healing, more damage (which is also more healing), more CDR on Demon Spikes, more DR from Painbringer. It adds up to a substantial amount of extra survivability. Brew’s “AoE scaling” starts and ends with Shadowboxing Treads granting a few extra stacks of Mastery and guaranteeing maximum CDR from A&S if talented. Brewmaster can do pulls, but needs some extra scaling. Even Prot Paladin, probably the tank with the second least AoE scaling as it doesn’t generate more resources like most others, has massive CDR to GoAK with Gift of the Golden Val’kyr. Brewmaster has had AoE scaling in the past (Firestone Walkers, Boiling Brew, etc) that could easily be thrown into the talent tree and would supplement Brewmaster’s weaknesses without over bolstering their strengths (that is, make them better at AoE without making them busted in ST) but hasn’t been for whatever reason.
Seems to me we were doing ok before the tank nerfes.not great like pallys but still pushing few high keys. Now were just ghosts in keys. MAKE BREWMASTER GREAT AGAIN! Oh and fix the keys by unnerfing tanks. Im tierd of my pally tank
You say that, as I’m consistently pulling big in 12s and become immortal as long as I don’t get one shot, due to massive stagger to heal off of and a single point in anvil.
Like yes brew could use a little nudge somewhere thatd be nice. But y’all act like brew literally cannot mass pull lol
I am doing 13s and 14s just fine on Brew with the large pulls that are necessary to time them, was even doing fine in a 15 NW, tanking the large first pull without needing to kite (which to my knowledge most tanks require), but unfortunately that key failed due to some framerate stutters causing me to eat a shadow well during a large pull and die later on. I am aware what Brewmaster is capable of, and I even said Brewmaster can do the pulls. That does not mean Brewmaster having no AoE scaling is fine. A&S, relative to what other tanks have, is extremely weak AoE scaling. It has consistently amounted to around 2-2.5m worth of CDR over the course of an entire dungeon in my experience. That is extremely lacking even in comparison to Gift for Prot Pal, which is a single point and also a pseudo-cheat.
There is a massive difference between saying “Brewmaster cannot do x” and saying “Brewmaster could use some work so they can handle x better”
Oh cool all good then ty guys ill keep truying harder. Love it
I just want to burst to 4m dps like prot paladin if I pull big
He isn’t wrong.
If people complain because they cannot figure out how to play Brewmaster and are getting clobbered, and then they buff Brew defensives, any one of us that push high keys would find themselves still being denied invites.
Brewmaster almost only needs utility.
The prot pally example doesn’t make sense because that’s capped at 5 targets when you’re discussing large aoe scaling.
100% even something like bear brings Mark to justify their spot, we need literally anything
I think you underestimate how many times Avenger’s Shield hits in AoE, especially with Divine Toll and Divine Resonance. Each hit of AS gives 1s of CDR on arguably your largest defensive, and AS hits well over 1000+ times a dungeon. It might not be the craziest AoE scaling in the game, but it is absolutely massive. The effective CD of GoAK is around 1.5 mins IIRC, between Gift and Righteous Protector (largely Gift). You get more CDR on one GoAK from Gift than one point of A&S gives over the course of an entire dungeon. Granted we have Brew CDR innately so it muddies it a bit, but giving Firestone Walkers or Boiling Brew would simply makes us a bit more consistent in AoE without significantly impacting our ST performance.
Brewmaster does need utility unique to the spec, yes, but that is not its only issue, and frankly is the easiest to solve as they could simply shift Avert Harm or Guided Meditation to the PVE tree. Just because content can be done on Brewmaster does not mean Brewmaster does not have flaws that should be addressed. It may not need a complete and utter rework to how the spec functions, but the talent tree definitely needs some help and adding AoE scaling is one step in the right direction.
The difference is, other tanks have better utility that allows them to carry in Pugs, Brew is really bad in pugs because it needs help and much better coordination, there is a reason the top tank is 150 io above the top brew tank.
can you elaborate on this
I know the stagger cap is theoretical but what is it exactly? 100% of your HP bar?
Like 1000% or something crazy like that. You can’t hit it.
Well sorry that might have come across differently
What I meant is for example is brew needs help in gathering packs. I can’t silence and Interrupt like a prot pally or vdh to gather mobs I need everyone to interrupt in pugs so mobs gather better which is always annoying. This on my prot pally is a breeze with divine toll and constant avenger shield procs.
For example the narzudah pack in NW sucks as brew but as a prot pal ur chilling with a bolt rarely going off
What the vulpera said. 1000% of max hp, so 10x of your health bar resulting in 50% of your health being taken as stagger damage every half second. I said it earlier too, but I know you don’t read
sorry but you’re right, life is too short
i thank the answers anyways
I’m not sure what relevance that bears to a discussion on AoE scaling. As I already stated, Brewmaster could use some better/unique/less niche utility, and one of the easiest ways that can be handled is moving Avert Harm/Guided Meditation to PvE. While a silence or some such would be nice (and at this point we are one of two tanks without an additional interrupt/silence, the other being bear), it’s not really make or break imo.
what relevance does a raid cooldown have on aoe scaling
Well, turns out I was right.
Yea. Long time to hear nothing