I don’t want more abilities

So with 8.2 they are adding new abilities some passI’ve some on use. Obviously we would take the one that is biggest dos increase.

But I don’t want more abilities. I enjoy my DH because of how few buttons it has and I don’t wanna add anymore key binds.

No one wants to have their whole keyboard key bound to abilities.

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You’re perfectly entitled to that opinion. There are others who might disagree. I disagree. An extra button isn’t the end of the world, and if it adds another layer of class complexity and depth to my character, then I am pleased and will accept it graciously.

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God, I would kill for some more buttons.
Not too many.
Just like… A few.
Maybe give me back Mark of the Wild D;
My bars feel so empty ever since the pruning ;A;

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Of course it’s a DH that makes this type of thread :joy:

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I would love old Faerie Fire back.

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GOD yes.
I miss that so much D:
My partner (rogue), is very much glad it’s gone though. I GUESS I cant blame him. But still!

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It was a good counter to Rogues, they had to think about going los with their healer for a dispel if they wanted to do anything whereas now they’re free to do what they want.

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I already think we have way more abilities than we need.

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Doesn’t DH already have one of the shortest rotations in the game?

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uno that’s not all that matters!

I miss having a bunch of utility options. I have 28 buttons available on my mouse… 10 macro buttons on the keyboard… and due to the prune I have mounts/toys/random wtf on what was once the home of situational cds.

Give me more buttons to push!

Well good thing I’m a nobody. I HATE having empty buttons.

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My demon hunter’s bars look so empty and sad :frowning:

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Yes, they should just remove all abilities so everyone auto attacks.

They should also add a neural link interface so that no one has to click anything in game either, it can all be done with your mind.

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What?

https://www.wowhead.com/news=291157/heart-of-azeroth-essences-all-revealed-major-and-minor-powers-in-patch-8-2-rise-

The majority (currently known) either add an extra DPS cooldown or an extra mitigation cooldown. As such they don’t add any complexity or depth because they are generic options available for all 36 specializations and not designed for any specific one.

I’ve played with both Fury and Arms and neither needs an extra button added to their rotation simply to have an extra button. I would rather have that DPS/mitigation baked into the specializations themselves than tied to an RNG drop you need to grind to get and grind to unlock.

I have toys bound to keybinds on my main action bar and I still have room for more actual abilities. For instance I love cycloning people right before they die and pulling out the S.E.L.F.I.E cam :). More moves for me pwease.

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Rdruid probably has the most complete toolkit in the game right now and I still miss being able push some of the buttons I used to be able to in the past. If you don’t use your abilities that’s fine, but not everyone wants a 3 button mobile game.

Some classes have too many already - my ww monk and my ret pally come to mind. I don’t even have room for them all on the two side bars.

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I will take anything if it means my spec, Ret, gets more button and less downtime, you have no idea how bad the feeling is when you see your DPS go down after Crusade because the RNG gods aren’t in your favor.

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Which is fine. Such is your opinion. And I have mine. I’m a healer, and as disc, I’m based largely around proper mitigation and anticipation of mechanics. As I say in the very quote you have here - if it adds another layer of class complexity or depth to my character, I welcome it. It can be fun. I’m not gonna complain about more buttons.

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Where you getting all these moves? Macros? Even with pvp talents and a few macros my side bars are empty.

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Because you probably put your abilities on the bottom bars - I don’t, they are all along the side because I click my abilities.