Hunters were behind Warriors, Rogues, and Mages in DPS. Why nerf?

Yep I’ve always known hunters dominate with their ability to kite particularly at this level range. It’s just frustrating when so much of that power is on a really tanky pet. Maybe if shamans had hex I’d be less upset lol.

I- I don’t think you understand “double dipping.” We also as you say “double-dip” lion for 20%, is that “OP” ?

When a pet does 30-40% of a player’s DPS, a 10% buff is a 3-4% buff to the pet.

This equates to 20% buff to stats of the hunter, 10% buff to pet stats plus 3-4% stats. It just means lion is providing a similar benefit it provides the hunter.

I’m just not following you mathematically, at all. Maybe you read this argument somewhere else but the original author is clueless.

They shifted your damage from your pet to your actual character. Cry more

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That’s not what double dipping means. You’re intended to get 20% all stats from that aura (which is crazy overpowered yes). Double dipping is when you get additional benefits usually because of some unintended oversight. Scaling off hunter pets, and then giving them 10% all stats, and then the hunter 20% all stats, and then having the hunter’s pet scale even harder because of those stats is double dipping.

It’s wild. Can you imagine if imps were just spitting out 150-200 instant cast fire balls and had 2000 HP and a ton of armor and were able to chase Ghost Wolf across the zone. We’d be all calling Warlock overpowered.

I agree, reduce my cost of shapeshifting or let me cast earthroot while shapeshifted and I’d be more sympathetic to hunters complaints

For the end of p1 theey are in a decebt spot. But long time hunters have seen this trend before. Nerf early, falls off as gear/levels rise, end up in bad spot, dont get buffs until next expansion launch, then nerf again.

Its been a constant cycle with hunters.

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Well you’ll have plenty of room to take reduced shapeshifting cost next phase at least. I really, really think they need to increase the mana cost of Star Surge though. 1% base mana is non sense. My Lava Bursts are 10% base mana cost and it’s only 50 mana to cost and I thought that was cheap. Am I following that it’s like 5 mana or thereabouts to drop that on someone?

Yeah except they were perfectly solid at 60 in Classic. Let’s not pretend they’re weak now with pet scaling.

Falling behind hybrid classes who had the hybrid tax was solid? The more gear rose at 60 era, the farther hunters went down. Melee weaving was mandatory just to not be last place dps.

You’re wrong. Double dipping is receiving a benefit and asking for and receiving that same benefit twice. Ask any government employee with experience with the False Claims Act what double dipping means.

Buffing pets is not an oversight and it is not double dipping. Pet damage for BM hunters is split 60:40. Anyone with an ounce of Vanilla experience recalls mantras of “priest, buff my pet!” Buffing a pet is buffing the 40% component of the Hunter’s dps. The result is a 10-20% delta between the hunter and a comparable dps even after that pet is buffed.

I just mathematically demonstrated it. See my prior post. To reject it is confirmation bias, at best.

Double dipping is receiving a benefit and asking for and receiving that same benefit twice

Yes like getting tons of stats from an all stat bonus. Like getting 10% from the aura. And then again benefiting from the 20% aura. You can’t see this?

101010char

For sure boomy is broken too. Im not debating that. Ive seen enough boomies that if focus targeting can just one shot people one after the other. Granted its like 3-4 boomies

Nah you’re not interested in arguing in good faith so you just ignore something right in front of us so you can cry that the poor 70% demographic of meta abusing hunters didn’t deserve nerfs. I don’t sympathize.

You wouldn’t know what good faith is if it smacked you in the face.

Pet damage was not 60:40 idk what you’re thinking. As someone who actually plays this class. Hunters legit were busted. The talent tree for hunters in classic was as follows. 5 points in total to get 15% hp for pet. Already a double dip given the rune gives 30% hp originally so, y’know, double dip. Then you get the 30% armor rating for 3 points, better revive pet for 2, then you spend 5 points to get 20% bonus pet damage, which, again, the rune double dips, giving 30% bonus damage. Finally capping it off next to the damage talent for +30% movement speed.

The damage amount was realistically more like 65% was my pet and the other 35% was me. You’re just being disingenuous here or didn’t actually pay attention. I don’t see any “Confirmation bias” when I quite literally could see the numbers sky rocketing due to pet scaling.

If you want to be even more specific, due to spell dmg scaling which is something they clearly added in classic. There’s another double dip in which the pets damage, increases spells based on damage, then the damage percentage increase (Which is a bonus 5% from being an orc don’t forget that too) It’s essentially a triple dip overall.

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I like that u have to do more than fall asleep on the keyboard now.

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You don’t know what double dipping is. The pet literally benefits from an aura twice and you’re pretending like it doesn’t. Scaling exists. They benefit from the aura twice. Once from 10%, and again from 20% from the hunter’s stats. That’s double dipping and I can’t help if you’re too stupid to get that.

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Bad. Look at any log of a non-bad pre-nerf, it’s 60 hunter 40 pet.