Hunters' Track Humanoids not the same

I remember back in vanilla when a hunter used Track Humanoids, an enemy player would show up on the minimap as a dark red spot. But instead I’ve noticed in Classic, that they just show up as a normal lighter red spot just like all the friendly players and the npcs. This makes a HUGE difference in using Track Humanoids running around in the world on pvp servers. Blizzard…please…make enemy faction players appear different on the minimap like they are supposed to.

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Blizzard please fix this. Hunters already have enough weird stuff/bugs. We need proper enemy detection on the track humanoid ability.

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I remember that the red dot had a white border for the opposite faction, vs the yellow border for same faction and npc’s. So you are right, it was different. I posted another thread about this, should have searched for this first.

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