Hunter were not good

Hunter were not good because dev went in every direction but never the right directly . Feel like unless warrior who ad no real direct and was purely good because most of it was not intended or happen with dev inten

Tier 2 give much more intel less hit make you work to get more hit from outside source. The proc rate on the expose weakness if u use a slow range weapon some time wont proc during a boss fight making the 8/8 tier 2 set completely useless.

Here what classic + should give too hunter . Gear with only 1 stat s on it . AGILITY just agility no weird pet buff or wierd mana saving bonus. Just give hunter agility that it .

Do that and hunter will be viable. If they do too much damage reduce the agility or ogmente if they do less damage. In the hunter class set give spell power and encourage you to arcane shot .

Dev didt know what they were doing and everything that was done can be redone after tier 2 .

should just have started with this as topic that way it would have saved me time reading your post

13 Likes

how about no lol

2 Likes

Shows you don’t understand your class.Pure agi won’t help you when you’re
A) OOM
B) Don’t scale properly with world buffs.

7 Likes

Hunters are great in PVP, both in damage and utility. They’re even pretty tanky, when geared correctly. That means stats other than just agility.

Now you could complain about any number of batching related bugs and problems, and how their gear doesn’t scale so well after this tier, but I’m having a little trouble agreeing with your very general statement here.

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What’s wrong with hunters besides getting all the hunter gear they want cause there isn’t alot of hunters?

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Thank you for doing the hard work for us.

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i’m not the “No changes” person or something, but if they gonna do alterations then that must happen after naxx patch.

Every legacy expansion should be a copy of the strong and weak points of the original.

Hunter fix wasn’t only “put agi on my gear”, was the mana regen system with aspect of the viper, intellect=attack power, crit multipliers and other engaging mechanics.

Enjoy classic for what it is, a try of recreation of 1.12.

It’s an easy fix. Just make the crit rate for agi scale like it does for other physical damage classes.

Then fix FD.

2 Likes

I just want world buffs that increase attack power to increase ranged attack power…

Like wtf why isn’t this a thing. Items that don’t specify melee or ranged give attack power to both.

It does feel like a bug, even if that is how it was in classic.

3 Likes

Hunter issue is scaling. That said it shouldn’t be fixed. I main a hunter in classic.

Want to be relevant for your raid team? Learn to use your utility.

Mechanics>dps.

Also they wouldn’t need to make a gear change to “fix” hunters.

Make aspect of the hawk a 1 rank ability that increases agility by 100% of bonus int and bamb, hunter scaling is buffed.

Should this change happen though? No.

omg someone said classic +! Let me shield myself from everything that could possibly upset me

Are hunters going to start using both of their swing timers now? I know tauren practically don’t even have a dead zone. Why not take a melee swing while everything else is on cooldown and your auto shot is still on cooldown?

Some boss mechanics discourage this.

I know how to do it properly, but no content currently needs it to be competitive dps (for ranged dps).

Once naxx drops we will have to do this to stay ahead of AQ 40 geared hybrid dps.

But in most cases the risk per reward isn’t worth it considering it’s not to huge of a dps difference based on boss mechanics.

omg someone disagreed with me! better insult them

If you think Hunter Tier2 sucks, wait until you get to Blizzard’s brain-child “WHAT HUNTERS WANT IS +30 SPELL DAMAGE TO MAX RANK SERPENT STING!!!” that is Tier 2.5

+30 damage on an ability I’m not allowed to use in raids? sign me up for that, it’s clearly so op it fixes all hunter scaling issues!

Oh, and, like +10 spell damage to Explosive Trap. Don’t forget about that.

I’m genuinely curious if a +spell/arcane damage build using arcane shot and volley would give more dps scaling in the longer fights than the standard aimed shot builds of agility focused gear.

I wonder if anyone has done the numbers yet to find out.

It’s been done, and NO.