Hunter vs Warrior...?

Hey, PvP player here and definitely need to vent this one out. So I agree, looking at the scoreboard at the end of games, that Hunters does cover their dps role pretty efficiently as long as they work along a team. This should be expected considering this is basically all a hunter can do efficiently; positioning and damage. Alone, without any support whatsoever, playing hunter is a challenge. No survivability compared to any other class, at least most. I’d take out the mages, which I think are in a similar spot as the hunters. That Double Tap has been taken away from us feels indeed a bit bad considering this is the only burst we can rely on to take out most classes that can out sustain anything else in our kit is one thing. But I want to point out about the outcome of the fights of Hunter vs Warrior. Anyone who has seen it, or play through it knows. It is ridiculous. Warrior can literally own a hunter on every (literally) aspect of the encounter. They are impossible to kite (so many gap closers), they deal TONS of damage (one charge can lead to about 70% of my hp gone by the time I leap away with disengage, after which they will charge/leap again anyway), can be stunted/rooted ect. and obviously out-sustain a hunter. So after miserable efforts to even survive and deal damage, a warrior can kill me pretty effortlessly, ending the fight will full health, nowhere near struggling to survive or kill me. They do needed a buff, agreed. But to that extent, with our nerf, is not healthy to the PvP community. I am sharing this thought with good faith and hope to have fun again in any situation I can only count on myself. Hopefully, my experience will be taken in consideration among ( I have no doubt) others. Maybe warriors are meant, now, to have this effect on hunters. I seek some clarity on the matter and hope I might find it.

Your attention is most appreciated.

Rightfully,

The tools we have are binding shot, tar trap, bursting shot, concussive shot, pets with slows, explosive traps. I can kill a warrior who’s terribad at his class, but most of em close the gap and are between my cheeks no matter what. They are not impossible to kite.

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you can disengage and scatter both charges. then you have roots/knockbacks and a stun. they have root breaks as well, but in a bg scenario they won’t always have those.

the big problem is if a spear lands on you. you’re probably dead unless you have turtle.

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I can manage about every classes to some extent, and it’s obviously a circumstances matter in most cases. But Warriors feels like they can just face roll through me like I don’t exist. Is there something I’m missing, like preventing some combo effects or something? I mean it’s only happening with warriors.

Like the rogue said, turtle through spear. That’s how I deal with it.

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So I don’t know about this spear thing. I’ll look into it for sure. Hopefully, this might be the solution here. Thanks

it’s the blue circle of death that keeps pulling you in. i believe dk and warlock can get out of it, but everyone else dies unless they use a major cd.

I see. I know how to deal against it. I doesn’t really change anything, since a decent warrior doesn’t rely on it to beat me. It really feels like even with all the buffs in the world I can’t beat warrior if he targets and charges me as soon as he sees me.

just depends. hunter does have an ability for every gap closer the warrior has. sometimes you just don’t have everything up and it’s over. thems the breaks. if you catch them with nothing you can def kill them.

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