Hunter trap breaking in m+?

Hey, I roll with a hunter buddy. This expansion his Freezing Trap is prematurely breaking in m+.
I am the tank, after watching it happen dungeon after dungeon assuming someone is breaking trap with a dot or stray arrow, I have been watching his freezing trap mob.
It literally breaks early (after 5-10 seconds) and goes after the healer with no dots on it, still at 100% HP.
I remember it happening in Mists of Tirna Scithe on the 2nd pull and 3rd pull and in the maze, and Spires (Skirmishers), just off the top of my head.

I’ve told him to google this issues, I’ve googled it myself, we don’t see anyone else having this problem.

I just noticed in patch notes DH Imprision would sometimes pull due to Demonic Parole conduit.

Is there something we’re missing about MM Hunter Freezing Trap breaking early for no apparent reason? Conduit, Leggo, talent related or other?

I use Freezing Trap frequently in M+ and the only time I’ve seen it break is when somebody breaks it via cleave or mistarget.

A lot of times its a dot applied same time or nearly same time on trapped target.

I believe its a side effect of different players latency Dot player ? has higher latency/lag than trapper. spells are hit simultaneously but application timeline is different.
Or the reverse. to Trapper has higher latency/lag Target is showing as untapped Trap is cast and in flight but travel time to target is exacerbated by higher lag/latency so it lands and triggers only to break once it registers as target having pre applied dot.

It may be due to the Master Marksman DoT.

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Is that something you’ve heard? Like the trap “crits” or something?

Someone hit the target with a damage over time spell just before you trap it.

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No, something I’ve speculated on.
Freezing Trap breaks on damage. Master Marksman applies a small DoT to the Target.
So, it seems to me if Master Marksman was in effect, applying Freezing Trap to the Target should result in an instant break to the trap.

Any boomies around? They tend to break traps with their aoe a lot from what I saw. I know I had to respec my war alt out of the large thunderclap because it was breaking cc. Doesn’t take much to break it sadly.

Another possibility is when the Hunter is too low level against the mob he is trapping. There is a chance it would get resisted. Like when I play on Classic against mobs like 5 to 7 levels above me. The chance of getting my traps resisted was so high. That’s that.

But if you are on M+, someone has made some damage to the frozen trap’d target. Usually, a cleave or DoT would break the trap.

My Freeze trap on the slime on Globgrog boss on Plaguefall is always solid. It doesnt break. We usually kill the boss before the trap lapses. That’s the only fight where I usually throw a freeze trap.

You should make full use of Frost Trap its a viable interrupt when target is not trap resistant.

Are you running Holy Shield, and did the enemy DoT you previously? It might be blocking the DoT tick and dealing damage to the frozen enemy.

This is the only reason I’ve seen by which my traps might bizarrely break. Anything else requires a ground DoT, prior DoT, or stray attacks.

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If you use detail you can look under “CC break” it will tell you who broke what CC and with what spell. Then flame that person. But to my experience it’s 90% of the time druids going full mongo multidots.

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As mentioned details will literally tell you who or what broke it. Many classes have talents that could be doing it (could even be your Holy Shield) There’s also a few trinkets as well. And of course there are also paint chip eating dps as always

are you trapping BEFORE the pull?