Hunter T3 4pc..... Blizz pls explain

I really want to know why they put a 8 second CD on flanking strike. It does absolutely nothing. Our pet claw resets flanking strike, it is the only way to reliably keep 3 stacks up. If you go LW it is at 22 second CD… why? That does not do anything. Also if u put Catlike reflexes on your helm and lose 1 min burst it only drops the CD to 11 sec… Not enough time to keep 3 stacks of FS up. I just don’t understand the thought process of this T3 set bonus.

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Mele hunter has been a half @ss mess the entirety of Sod.

We aren’t even allowed to use ranged attacks in nax with our 6p t3!!

Well i would rather run lone wolf instead of having the pet out, so to me having the 8 second cool down is :ok_hand:

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Why is “melee hunter” even a thing to begin with. It makes no sense lol

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Its a fun hybrid fantasy

But you will ever only have 1 stack of 8% damage increase instead of 3 at 24%

It’s not a hybrid lol. All melee hunter manages to do is overcrowd melee groups that never had room for them begin with since blizzard hates raid wide buffs

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Melee hunter is the best melee class in the game right now. Brownies and dress wearers can seethe from below :v: :rofl: :rofl: :rofl: :rofl: :rofl:

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Facts get the ret in the group have him press horn then swap him out XD.

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Toot your horn for the hunter chads, dress boy. :rofl: :rofl: :rofl: :rofl:

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I’m sorry you lost a roll on a weapon to a melee hunter but you should just be thankful you get to play dps paladin in raid to begin with.

To troll arms warriors.