Not sure I understand why Hunters are allowed to do 4.5k burst in 3 globals, but I think thehe majority of the population would agree with me that is too much damage. I’m not even sure a double 5% proc LvB shaman (which is like .0000000000000001% chance of happening) would compare with this level of degen.
Thank you - regular WoW player trying to do his quests.
I don’t think two shotting players is the kind of acceptable burst that we should be striving for. We’re at pre-MC levels. Imagine what happens when we hit high Warlord/Grand Marshall gear, the point at which warriors were two shotting back in vanilla. It won’t be long until explosive trap is killing an entire raid group in a single hit at this rate.
You are wrong. I have significant gear, I have 5k HP. The average hunter burst of chimera + explosive is something like 3200-4k. The average player will have less health than me.
The damage is not fine.
It gains 50% of melee attack power. Think about how that scales. Do you think it unreasonable to see hunters rolling around with 3-4k AP as gear continues to scale with all the buffs and runes available?
Nah. 3k if both crit sure. getting both to crit for 2k each is not common at all.
1 flame shock is literally 50% of my hp.
2 priest dots = full hp gone
2 boomkin dots same thing.
Rogues can global, shamans can global, wars can global, mages can global, locks can, boomkins can global…
Damage is fine. If you want 0 dam pvp The Boar Within has increased health values and it is super slow and boaring.
Maybe in nax gear with full buffs/consumes. But even then you need a pixel stacked raid and a 100% crit chance to 1 explosive trap an entire raid group.
Offline’s Aimed Shot hits you for 844 Physical
Offline’s Chimera Shot hits you for 1325 Nature (Critical)
Offline’s Ranged shot hit you for 415 Physical
You suffer 89 nature damage from Offline’s Wyvern Sting <— this was initial set up for burst above
Offline’s Kill Shot hit you for 426 Physical
Spirit Wolf’s Spirit Hunt heals you for 92
Spirit Wolf’s Spirit Hunt heals you for 37
You suffer 70 damage from Offline’s Wyvern Sting
Spirit Wolf’s Spirit Hunt heals you for 96
Spirit Wolf’s Spirit Hunt heals you for 42
Offline’s Raptor Strike hits you for 788 (66 overkill) (Critical) You died.
Now compare that to my damage and actions
Your Flame Shock hits Offline for 328 Fire (Critical)
Your melee swing hits Offline for 429 (Critical)
You gain 177 Mana from your Shamanistic Rage
You gain 177 Mana from your Shamanistic Rage
Offline Suffers 61 Fire damage for your Flame Shock
Your Stormstrike hits Offline for 217 Physical
Your melee Swing hits Offline for 258 Physical
You gain 177 Mana from your Shamanistic Rage
You died.
There’s a problem here. It seems like the PvP aura nerf isn’t applying to Hunter damage where as it is very clearly applying to at the very least (Shaman) damage. 100 heals, 200 storm strikes, 200 melee hits compared to a 1k+ raptor strike (I had Sham Rage on for 20% damage reduction).
This is completely ludicrous, I’m fairly confident it’s a bug and/or needs attention from the devs immediately because it’s literally a 5x difference in damage output for the same globals. I also have very good gear for 2h axe, so hitting for 200 damage doesnt make alot of sense when character sheet says 426 - 517 damage range for context.
It’s a serious problem and it needs to be looked at as soon as possible.
The pvp nerf is 100% working on hunters, occasionally it bugsout and doesn’t function but that is when you see the 2k+ chimeras. So you didn’t trinket the wyvren sting and let a hunter wind up an aimd shot on you. it doesn’t look like you decoy totemd anything, 0 riptides. Coulda opened with a grenade on the hunter. And it’s not a bug. All hunters do is damage so they hit hard.
Also you got 0 windfury procs and 1 melee crit. unforch. I won’t fault you for not having tremor totem down as 99% of hunters don’t play wyvren sting. But generally the first thing I do when I see a hunter on my shaman is drop a poison cleanse totem and then use a grenade to close the distance. And since you have grounding totem trinketing wyvren is a pretty safe play. Also your combat log says about an 850 raptor strike CRIT which is not 1k+
Also enh is pretty MEH atm since they gutted healing by nerfing mental dex while also removing healing wave from maelstrom and on top of that adding a 30% static MS in pvp combat. And 2h is even more meh vs non cloth/leather targets and it is the most meh when you fail to get a wf proc.
Maybe you should advocate for some enh buffs instead of demanding nerfs for everything cuz nerfs are boaring.
I’m not talking about the skill play here. Even if I had I’m looking at that Raptor strike damage value. I understand the guy got the jump and executed his burst, but this damage is out of control. Especially when you stack it up against other damage output from other classes. It’s not like hunters have no extra CC beyond Wyvern sting to execute this burst either.
Trinketing Wyvern will likely lead to being freezing trap anyway which then will lead to that sequence of events playing out regardless (if you’re a melee player). No I’m not going to go down this rabbit hole about dodging traps as it’s not even pertinent to the issue at hand.
I’m not even pointing out the ability differences - just the raw damage output doesn’t make sense.
I regularly get crit by chimera shot for 1600, and explosive trap for 1800. That’s 3200. I’ve been hit as hard as 2000 with trap and 1800 with chimera, which is 3800. You can say “No” all you want, you’re wrong.
Flame shock instant usually hits me for around 450, and then ticks for around 180 over the duration. I hate shaman, but this isn’t even close to accurate.
No they can’t… Like, I am out here PVPing. i can literally see what the classes can do. They cannot do what you are claiming. But hunters can. And shaman can.
You’re clearly a hunter main refusing to accept that hunters are a problem in PVP. There’s nothing more to discuss with someone that won’t listen to reality.
Yeah so when hunters have buffs/procs and occasionally hit harder than the average it requires a nerf…
Yeah and I regularly get hit for 700 by flame shock and get ticks from 260-300. It is amazing how everyone has a different account of damage numbers… And yet I still don’t sit here crying for nerfs all day.
Yeah they can… maybe you don’t pvp as much as you claim.
And you are clearly just like everyone else that thinks that hunters should just never be able to kill anyone before they die. Yeah let’s nerf their damage by another 30% and still give them 0 defensives or heals… And the icing on the cake is it all relies on CRITS it’s amazing how little damage a hunter does when they don’t crit. But according to everyone crying on the forums every hunter just walks around with 100% crit chance and has never missed a trap in their life.
You are lying. You said you were regularly getting hit by chimera for 3k-4k that is a blatant lie. And Amaboarustodeath is also wrong. Explosive trap is not regularly critting for 1800. It crits 1300-1500 on average. Maybe in AV with full raid buffs and a 10-30% dam increase from the general they are getting 2k explosive crits. But if you think the game should be balanced around AV with full raid buffs you are delusional.
And this other guy crying about a 800 crit raptor strike… like a hunter in melee that cant use any ranged shot aside from kill shot should be able to raptor strike is just absurd to him. Saying he doesn’t want to bring the skill aspect into when he has the tools to negate so much of the hunters burst…