No, what are not holding aggro are tanks. I know this because I’m having to actually heal my pets in dungeons, cuz hitting Thunder Clap is 4D chess.
Yep. I’m always healing it because of how weak they are and that aggravates the aggro problem .
That’s another thing, my dragon which has taunt turned off, and it isn’t highlighted will from time to time still use that ability and die in dungeons.
I haven’t done dungeons with her in DF yet. I’m having this problem soloing mobs in the open world.
The only time I had problem with aggro on my pet, was the mobs from Tyrhold specifically the constructs and the large women (can’t remember the name, dont hate). However, those mobs dont hold aggro on tanks anyways and they were made that way.
If you’re having problems, make sure growl is on auto. I’m not even specced into MD and my pet has always held aggro on one target at a time. If you’re doing more than one, then make sure barbed shot goes off along with a KC if you’re specced that way to spread the damage. Sometimes I tend to run up if none of the other mobs were tagged and they start to come after me so I run to my pet, BS, KC, and if need be FD.
As for health, go with a ferocity pet like a wolf for leech. On the super rares from the elemental storm, my pet held aggro and maintained its health with a few mend pets after or during a major spell from them.
The titan constructs at Tyr’s place appear to ignore pet taunts. That’s the only place I’ve run into serious issues.
Edit:oops, too slow.
(thinking about this a little more, I am using a tenacity pet this expansion instead of my usual spirit pet … so I could be missing things)
I don’t even use misdirect in my rotation and I can keep aggro with my pet…I use Gara aka PurpleHaze…I normal hit my first macro that sends in my pets then start shooting…other then when I go up against a known elite …then I’ll send in pets first let them get in some aggro then go to town with shooting mob…like I said before I have been known too pull raid bosses off tanks if I get a bit over zealous…
Use a clefthoof. They heal and protect themselves much better than other pets.
you have to keep pounding misdirect.
They seem to screw with the hunter pets aggro from time to time…either that or its bugging out at times.
I live on misdirect. If its off CD, slam it.
lmao…yeah…they just WAAAAAY too big for a vulpera hunter…running twins. lol
My vulpera Hunter is using Brokentoe and a hyena.
I don’t care how big it is, clefthoof has been the best soloer’s pet in SL and DF.
Something else…and this is just something I do.
Keybind a macro with this’
/petattack
Send you pet over first, let it get the bad guys attention, then start your attack.
I dont do it a lot, but if its an issue it does work to get the crap on your pet first.
Ill have to check that one out. Never even heard of Brokentoe, lol
Hyenas are just cool no matter what race your hunter is.
He’s a pretty red clefthoof from TBC. You can only get that skin from the Ring of Blood questline.
ohhh. I’ll check it out. if its too much work…meh.
Im kinda lazy for the most part.
It’s pretty easy as long as you haven’t done the quests. He’s the first opponent you face.
You need growl+misdirection+right opener to make sure all aggro goes to your pet initially and stays there.
You can put growl on autocast and the game is smart enough now to turn it off automatically in instances.
Macros can be used to guarantee that misdirect is auto casted before any attack ability
For example my wing clip/cobra shot macro
#showtooltip
/click [known:Misdirection]MultiBarLeftButton1
/cast [mod]wing clip;cobra shot
And the macro actually at “MultiBarLeftButton1” (which does not have to be visible) is this
#show Misdirection
/cast [channeling]0;[@focus,nodead,help][@pet,exists,nodead] Misdirection
- “known:Misdirection” checks if I have the misdirect talent selected (could also use the spellid of 34477 instead of the spell name with known).
- The “channeling” makes sure I don’t accidentally interrupt any channeled spell/trinket and it does that by “using” item slot 0, an unused item slow now, which is an off gcd that doesn’t interrupt channeling.
- Otherwise Misdirection is cast on my focus (if it exists and friendly) or on my Pet. That will happen before every attack.
I can update the macro to include a tank if I need to like this:
/cast [channeling]0;[@focus,nodead,help][@NameOfTank,nodead][@pet,exists,nodead] Misdirection
For BM hunter’s opener, open with multi-shot and then Kill Command. Multi-shot does nada for damage, but it triggers beast cleave which does decent AOE damage, the Kill Command triggers Kill Cleave and through beast cleave, kill command and the Kill cleave damage which are all from the pet, your pet will be doing way way more damage than you for the rest of the fight and it will rarely lose aggro.
Occasionally you’ll get stragglers that still go after you, target them with a kill command and almost always they will turn on the pet even without misdirect or growl.
For MM and Survival, if misdirect is on CD, they may have to send the pet into attack and wait for a second before opening otherwise the damage they do can overwhelm growl taunt.
You know you can MD your pet, right?
Yeah, generally after a few Kill Command/Cobra Shot crits, the mob will turn me because the damage is enough to “out-threat” the growls.
It’s always been a thing, even in early Vanilla/TBC/Wrath.
Especially after gearing up in full conquest/epics.
Good thing we are ranged and have traps and conc. shot, FD and whatnot- it’s never an issue really.
MD is nice as well (aside from 30 sec cd), but you need a talent point for it now, and I see people just not take it anymore, to spend the talent elsewhere for better survivability or damage or something.
Growl just needs a small buff is all, make the threat scale with hunters’ damage.
When you are a BM, the pet hits harder than you and it would hold more aggro than you.
If you are an MM, your Range Weapon hits harder than your pet, pet would lose aggro in the long run. You are required to do Misdirection to Pet to have Pet a strong aggro.
On Surivival, I dont know. I dont care on that awful specs since its day 1. But imagine you are on melee and your pet lose aggro right away, stupid specs.