Human racial changes: Equality or Erasure?

My fellow gamers,

I write to you today with a sense of frustration and disappointment with the recent announcement that weapon skill racials will be available to all races at level 60. On the surface, this seems like a positive step towards inclusivity. However, upon closer examination, it raises some serious questions about fairness and the true motivations behind the change.

Firstly, let’s examine the context behind the change. It’s no secret that a significant portion of WoW characters are human males. This trend is reflective of the broader gaming community, where human male characters tend to be the most popular choice across many games. This overwhelming preference for one specific race and gender combination has raised eyebrows among certain developers who have openly expressed disappointment in the lack of diversity among players. They argue that this lack of representation limits the appeal of the game to certain demographics and hinders the growth of the community.

Furthermore, we cannot ignore the broader trend in the gaming industry towards promoting diversity and inclusion at the expense of traditional narratives. Larian recently expressed disappointment in the fact that 70%+ of characters made were human paladins. This statistic highlights the extent to which players gravitate towards certain archetypes and race/class combinations. Several developers have proudly boasted about their games featuring no white males as main characters, while others have embraced woke and diverse gaming narratives under the influence of ESG consulting firms. These trends reflect a growing pressure within the industry to appeal to increasingly progressive social values.

Aggrend recently tweeted, “Humans have been the undisputed king for any melee for all of vanilla forever.” This statement is telling in its implication that Blizzard views the dominance of humans as inherently problematic. By redistributing the primary human racial ability to other races, Blizzard is effectively attempting to reduce the percentage of humans played in the game. This decision is being sold as a move towards equality, but it appears to be driven by a desire to shift the racial balance within the game.

This is not about equality; this is about pushing an anti-white, particularly anti-white cis male agenda in the gaming industry. By diluting the unique aspects of human characters, Blizzard is sending a clear message that being wyte and male in Azeroth is no longer acceptable. This is a significant shift from the game’s previous approach, which emphasized celebrating the diversity of its characters.

What’s even more concerning is that no other racial abilities from other races were given the same treatment. This selective alteration of game mechanics further highlights the discriminatory nature of Blizzard’s decision. It suggests that the company is willing to make changes specifically to reduce the number of humans,likely white human males being played, while leaving others untouched.

We must speak out against these blatant attempts to manipulate game mechanics in the name of diversity. Let us remind Blizzard and other developers that true diversity means embracing all races, genders, and identities without discriminating against any particular group.

Let us also call on Blizzard to be more transparent about their decisions and the motivations behind them. By openly discussing the challenges and goals of creating a diverse and inclusive gaming environment, they can help rebuild trust with the community and ensure that changes are made for the right reasons. With transparency and open dialogue, it is possible to address issues of representation without resorting to actions that feel like tokenism or unfairly target specific groups.

2 Likes

The whole reason you went human is because it wasn’t equal to other races and now you want equality?

Seems sus bro.

1 Like

Despite this being close to a conspiracy theory, I dont doubt any of it, unfortunately.

Chat GPT strikes again.

The bots are infesting the forums now.

Yo…this is WILD…and you will probably be banned or silenced for this. LOL…I am actually blown away it allowed you to write this here.

Black human males and female humans also have the same racials…so like…what are you trying to say?

heh what are dwarves but smaller humans and gnomes even smaller humans.

heck nightelves look like purple humans with pointy ears.

but whatever lol.

I know we are getting to a very sensitive topic here.

But login, walk around any major city and report me how many of them you found.

I can help you: 0

Yo what? There are an insane amount of female human characters LOL. Also my Priest is literally a black human priest

See…black priest LOL

I didnt meant the female part but whatever!

Somehow talking about this issues feels pretty scary, especially online.

We are living in some strange times.

Once the filthy Humans are erased, we can seal the gnomes in their irradiated underground dilapidated city. Then maybe we can settle this nasty ‘Glorious Horde versus Pitiful Alliance’ thing once and for all.

How did you feel when this was announced prior to SoD being launched?

I’m just saying, there are tons of black human male characters and even MORE female human characters in general. This dude literally pulled some weird ChatGpt search and asked ChatGpt to tie racism into WoW racial selection.

When the race selection in WoW has nothing at all to do with racism. Now granted I’m annoyed at the Human racial going to every Horde character in existence, but this ain’t about whatever this dude wrote the topic about…like at all.

Im just saying, I spent solid 10 min walking around IF and SW and didnt see a single one.

Edit. I think I saw one, out of maybe 60-100 people.

A lot of this can be bloated out of proportion, and Im not saying I agree with any of it out of the bat. I just dont doubt it.

Have you seen the Sweet Baby Inc CEO video?

We are getting into a deep rabbit hole here, and in the wrong place, so we might just wrap it up for tonight.

If it was purely done with the intent of not making players feel locked into certain races due to the racial abilities, it would have affected other racial abilities as well.

Gnome is ~+80 dps for warlocks, would imagine similar for mages.
Hardiness/WotF/Zerking/Blood Fury/War Stomp/Escape Artist/Stoneform, there’s no shortage of other exceptional racial that are the defining reasons players will choice a particular race/class combination.

Which again is why I believe this was done with the intent to reduce the amount of humans (most likely males with light skin as that’s the most common) in the game.

Yea sorry not riding this tin hat train with you here. Nope not on this one.

I did not start playing SoD until the very end of phase 1. I have no idea when or where it was originally announced.

I play a female orc because I think they’re nifty.

Chemicals? In the water? Truly?.. And the frogs, what about the frogs? Uh-huh, I see…

No way im reading all of that.

Sorry you didnt see the presentation by the classic team months ago saying “dont worry about weapon skill, play the race you want.”

Sucks. Move on?

:wave:

Humans can get axe specialization if they get an Axe. They should be happy.