Hulking Gargon Bug in Castle Nathria

10:00 am CST, 10/14/2024, MoonGuard Realm - I was attempting to clear mythic castle nathria solo on my vulpera hunter. I had cleared it on normal and lfr the previous night with little issues. Did notice the Hulking Gargons spawned just before the Huntsmaster fight a little out of order. They did not form-up like normal and instead bunched up just on the left and right of the venthyr mob. Cleared LFR and Normal though, on mythic fight however, one of the Hulking Gargons seemed to have bugged out and is untargatable. Can’t kill it to summon Huntsmaster boss.

3 Likes

11/28, this happened to me as well in LFR. One of the Hulking Gargons is stuck to an invisible boundary and will attack and aggro but be unkillable. I could not kill the first boss of the Leeching Vaults as a result.

Requeuing the dungeon refreshed the trash mobs. The same gargon was stuck in the same spot. Allowing the others to all get in place before aggroing caused this out of place gargon to teleport over when pulled, allowing me to continue.

Suggestion: let the pack set themselves before pulling to see if that helps in the future.

yep bugged

Update: left the instance for a few hours to reset, trash respawned. Interesting observation: the gargons don’t actually walk from their position on the left, they snap in when the overseer is engaged. Probably has something to do with it

Happened to me today. Hopefully they fix.