On next tuesday, as we all know, we are getting these tuning changes:
Paladin
Holy
Word of Glory healing increased by 15%. Does not affect PvP combat.
Light of Dawn healing increased by 20%.
For one, I am glad devs are finally recognizing one of our main issues, so this post is to give them still more of that.
As our dear Wowhead Class guide writer said, this is about a 2% overall healing buff, and now in raid you can safely spend Holy Power completely as normal.
I think like 90% of all Hpals I have seen talking about these changes, including content creators, forums, the consensus is these changes are not even nearly enough, but are a start in the right direction to make Hpal feel not as awful to play as it currently is.
Other common feedback involves both DPS (15-30% behind all others healers) and Mana management (still terrible compared to most of the other healers as well).
I build holy power until two stacks of dawn, cast one spender, one builder one spender then back to two dawn and repeat.
It might not be optimal but it’s viable. I have multiple 99’s playing like that even in mythic. I like the changes but it still needs more love.
Too many flat/% boosts in our talents.
Honestly I’m kinda tired of stacking crit so hard also
If we’re telling just about spenders, dawn could be changed to “each builder adds a stacking 33% boost to the next spender, up to 6 stacks”
If you do the math say, 100k for wog base,
Minimum buff: 1 stack (you were at 5 hp, casted one spender, so you need you builder to cast again): 130k
Typical 3 stack: 200k
Max 6 stack: 300k
You get a bonus if you hold, like when damage isn’t going out, but you are rewarded for casting earlier.
Actually wait a second this suggestion might be better: Make light of Dawn prioritize low health targets. We already need to face the right way and be in range, why also punish us with the randomness of what targets it might hit.
It’s a small buff in the grand scheme of things, but you can’t just throw 50% healing buffs at stuff. Even if you did it wouldn’t change much still, sometimes you need to rework things instead of lazily throwing % buff/nerfs at them.
The PvP changes are monumental. With the huge Denounce buff and the WoG buff we got too, but it doesn’t even change our placement in the Pvp Tier list. Maybe from B to A but it’s still worse than all the other healers besides MW.
Of course not. That would wreck balance up probably. But in a way, thats exactly what the devs did for the 10.1.5 Rework. They threw a 25% healing nerf at Hpal back in season two and we have been suffering the consequences ever since.
The other specs got a better treament back in S3. They all got specific abilities buffed significantly, in the order of 30-40%.
Hpal needed that same treament in S3 after the 10.1.5 rework nerfs, it needed far more fine tuning.
My theory is that they just wanted Hpal to became the worst healer, just to destroy the community perception completely at the time, due to how OP it was
Nerfs to Blessing of Sacrifice. Nerfs to Light’s Protection (16% to 10% DR), Nerfs to Barrier of Faith, Virtue nerfs, Overwhelming Light nerfs, Righteous Judgement nerfs, Daybreak mana regen nerfs, Blessing of Winter Nerfs. I still mourn half of those, but some of them were prob more than warranted.
And then we have the indirect nerfs to spenders buffing by quite a lot all healers ST abilities including our casts but not WoG nor Holy shock. Issues that we are still seeing trying to get fixed as far even in the TWW beta.
I’m waiting for a CD consolidation or prune in the Hpal tree, along with a pass at the paladin class tree.
I said it when the rework came out and still am saying it now. The Dawn buff will forever have a negative impact on spender power for both ret and holy until it’s removed. That’s the one thing I’m really hoping for in the class tree, tbh.
Looking at your BH that you did as a holy paladin, your over all damage is 12k so you are doing no DPS, and your over all CPM is 20. You arent even playing the game at that point.
For comparison, my cpm on my AV 10 ( sorry I don’t log m+ so I had to find one that someone Else logged with me in it) was 39 CPM, and my over all DPS was 21k
Sure my item level is higher which makes sense why my DPS was higher, but when you play with virtue, and your CPM is twice what you did on your highest run, you understand why people complain about holy paladin mana
You also have no raid logs to look at. You hardly play holy paladin at all. Please don’t get me wrong though, I’m not saying you are bad, just mentioning how the low cpm means you aren’t pressing your buttons hardly half as much as you could be which is a huge Factor in you not losing Mana as fast
While we’re on the topic of HoPo spender amps, can we remove SotR from them for Holy specifically?
A lot of healers have amplifiers on their spells but for some reason Hpal’s can be consumed by our damage ability. If you’re in a M+ environment you’re encouraged to do damage and so you spend HoPo on SotR. Well, you just consumed your Dawn stacks and so your next WoG is neutered.
Imagine playing a rdruid, consuming a Clearcasting grants a buff to your next regrowth by 30%. Could you imagine if it could be eaten by your next damage button. LOL
Tidebringer buffed Chain Heals can be consumed by your Chain lightning instead.
It’s so stupid. Either they need to rethink how Dusk and Dawn works for Holy, like nerf the amp and bake it in or they need to buff the other side. Novel thought I know but maybe then we’d give it a thought.
Yeah, you’ll find there’s a lot of those around. “How could you possibly go oom, you must be doing something wrong”. You go look them up to see they only normal raid and do no healing. Yeah, ok dude.
Nope, not doing anything wrong, you’re just not doing the content where mana becomes a problem.
There’s a paladin in the Arena forums who says the same thing. There’s obviously way to conserve mana but not every game is the ideal min max mana game.
And 21k overall dps is still low if we compared to the dps other healers do. It just takes a lot of effort ans resources compared to literally any other healer. For example, My Mw and Disc priest are doing close to 90k, 100k, and they dont even have the tome and never go oom. Like ever.
This character got it like in first week, and my highest dps was around 60k-70k from what I remember. And that was going nuts with mana and holyshocks.
Even Rdruid is getting mana buffs (though from what I’ve heard this is more related to raid?).
When I was doing keys with my Hpal, I had to literally stop pressing buttons on some runs because tanks would not stop for drinking. They literally said to me, if you go oom you are bad, manage your mana. But paladin just burns its mana, they have no real way other than infusions, which is rng and terrible (and I have around 50% crit with potion).
There was one point when I was trying to time 13 tyran uldaman, and was going oom near the end, then at the time, searched a video about one of the top 10 Hpals, and we has going oom on deios too on a 15. You know there is a problem if that happens
One of the biggest injustices of this expansion will be how many people leave the expansion thinking how OP Hpal was. They’ll forget how they felt like absolute garbage outside the like 10 weeks that Blizzard screwed the tuning after a rework.
Yeah, I’ve been taking sleeping pots into some keys. I don’t use them all the time but sometimes I just sit down and have a snooze at the start of a boss or pull so the group can keep moving. Meanwhile every other spec in the game can do their damage rotation effectively for free.
Well you comment really tells you are not playing the class in the level of content where those issues show.
This issue is really noticeable somewhere above the 10+ range in M+ and its nowhere to be seen if you play Rdruid, Mw, disc priest, prevoker or Holy priest in the same key range.
And this is considering we know what mana regen tools Hpal has and how it works. Top players are also having this issues and complaining about it, its not even hard to find their feedback if you look it up.
Do they dont know how to play their class as well then?