How's good the AMD RX 6800 XT for my setup and preference here?

I have been looking forward to get the NVIDIA Geforce RTX 3070 for quite some time now, but i wasn’t really too sure on the clock speed there. So i looked up comparisons to AMD’s GPU and one of them happen to be RX 6800 XT. I have been looking it up and besides the pipelines being lower and more power hungry, it’s been higher then NVIDIA.

My new computer is gonna have:

  • AMD Ryzen 7 3800XT With a CPU cooler.
  • 32 DDR4 3200mhz of ram
  • 2 TB of SSD + 8 TB of HDD
  • B550M Pro 4 Motherboard
  • And a rockwell 850 Watt 80+ bronze PSU. To accompany the K+M, Mic and others that i might be plugging in as well the GPU.

Reason why i’m getting such expensive items is because i want to build a PC that not only does Gaming super well on 1080p 60, possibly 1440p or 4K at one point if i have decided to go there, but to play PS2 games with no framerate hiccups at all on 1080p (or 3x Native) 60fps, and produce stuff in Blender/Photoshop via rendering, to shorten the render times and such in 4K.

And this is the reason why i’m asking, is AMD RX 6800XT good enough for all three of those things?

I also heard AMD’s drivers updates are unreliable or something, how often does that happen? :thinking:

Edit: I should point out that my PC gaming is mostly consist of old games or games that aren’t all that demending to begin with that do run well enough on my current setup( FX 6300, 16 DDR3 ram, GTX 1060) on high, ultra, or medium settings, (Destroy all humans right now for me runs at 60 with a few hiccups on mostly max on 1080p) and i can understand it’s superfluous for those games and wasted on 1080p/60, i might bump it up to 1440p for all, 75fps for some, because some of the games don’t work correctly above 60. But the other two reasons is why the expensive components. Plus it will give a major boost to some of the games that hiccups or weren’t running that great to begin with.

Wasted at 1080p/60.

Get a cheaper card and shift some of that budget to a display instead IMO.

The reason why i’m putting 60fps here is mainly for the single-player games, a lot of the old games i play go crazy if the framerate goes above 60, especially true for PS2 emulator games. Multiplayer will be set higher though.

Like i have said, i may possibly go to 1440p or maybe 4K in the future, i’m just getting the parts (and so far i got all but the GPU and Storage) and puting it together.

I’m going to assume by wasted you mean it’s way more then enough to a point where it’s superfluous unless i’m going for a higher resolution/fps (which, i’m trying not to bottleneck the CPU too much here, so that’s why i’m hestient on going 4K here) for gaming here, but what about production like photoshop and blender? I do art on Photoshop and Blender and on my current computer (AMD Fx 6300, 16gb DDR3 ram, and Nivida Geforce GTX 1060), rendering 3d landscapes and such (And not really high polygons mind you, just high texture sizes because i want details) in 4k in photoshop can take up to 6 hours just to get 10% of it. Not to mention the alpha bugs in the rendering with my CS6.

Yeah, you’re looking at utilization of around 30-40% at 1080p/60 on these cards in most games.

Regarding production, i can’t speak to that. I’d look to individual reviews on that subject.

If you’re mostly getting it for rendering or something, then that’s a different story.

Fair enough. :man_shrugging: