How you really know they don't pvp

So in order to get more healers to play instead of talking about how healers have the harder job and usually get 0 rating for going 3-3

They are instead just going to buff every healer by 40-50% when numbers are not the issue its the wildly out of control cc bloat in this game.

Who ever thought this much cc was a good idea should be fir… you know the rest.

I am fully aware the rogues and mages would never let blizzard hear the end of it if there was less cc

2 Likes

Outside of rogues and demo warlock CC is not a problem(at all)

The issue with wow is every team is an immortal livelord that doesnt die until OOM which essentially makes the game a super boring pve contest.

4 Likes

Maybe not on a paladin.

There is video of people like venruki getting locked out of the game for 20 seconds straight on mistweaver

1 Like

Yeah he was standing 10 yards away from a sub rogue the entire game.

Also paladins are way easier to cc than MWs lmao.

1 Like

As if you really need to be in range with more and more classes having a ranged interupt

frost trap
imprison
intimidation
root beam
fear
poly
step kidney
Spriest silence
physic horror

Very few require you to actually be in decent range

Rogues haven’t been good since the stun changes

walk away from where the trap is landing

dont play ontop of the dh

trash stun only lasts like 3 seconds

almost every healer can instantly get out of this using their basic abilities and the few that cant just dwarf or gnome it off.

los or kick it

los or kick it

short durations very predictible for when the sp is going for them so u can just pre use a cooldown or pre dispel so he loses globals.

rogue CC with kidney+dance is broken and should be gutted.

2 Likes

I am coming from the perspective of a solo shuffle healer not as a healer in coms in coordinated 3s what if you get scattered first

Then the trap is going to be 3 seconds brother.

You actually think hunter cc is a problem?

1 Like

You are def capping about a few of these.

Fel rush imprison is like 30 or 40 yard range.

Shimmer is too much mobility to realistically kick/ line sheep nowadays. Also could just db sheep.

Don’t really agree with this. The stun silence combo is just really good and there isn’t much you can do about it if they use it properly.

1 Like

I agree nerf disc

if they have to run across the map to use imprison then the value they get from it is halved.

arcane mages all play blink stun and if a fire/frost mage is shimmering aggro to sheep you then you are putting them in a bad spot. Half the healers if they play good cant get shimmer sheeped anyways. Priests can just line and then fade or death on the shimmer global. Rsham can just shear or ground. Rdruid just goes bear form. Mw just incaps or rops or ports out of line. prevokers can kick/knockback. Hpal can hoj etc…

requires the mage to blink ontop of you and is prob getting stopped if there isnt perfect cross cc. This isnt shadowlands. Most mages just play 40 yards and spam pve while their teammates cc healer and they db the off target that is forced to train them(since freecasting mage is unhealable)

You can pre line/pre use cooldowns if you have the intuition to realize shadowpriest comps all revolve around forcing cds during the stun silence window.

They could just dash back instantly. They lose nothing from doing that.

They don’t have to into everything tho

lol. They can just displace back if its a bad spot.

Sure they can counter shimmer but they could just db sheep instead no? While shimmering out of line of any dps who could stop.

Just because that is what’s op about mage, does not lessen their ability to cc healers. It just isn’t worth it in most of their comps, but it doesn’t mean they cannot.

Sure but it’s not like they aren’t triple dotting most games right? You can pre dispel yourself or prewall the cc etc. But they can just go a different person. The cc is still landing. Or just use the cc to set up for your teamates damage. cc healer while your lock coil triple bots a dps. etc.

yea they do lol

they play it 95% of the time

high risk play that will probably be stopped and use major mobility is not worth

Thats what you want them to do.

Please stop arguing just to argue lmao.

That is all your doing tho?
Everything you just said is a joke and you know it.
Oh your just trolling right? Right?

1 Like

It’s all about using cooldowns. Successfully rotating cooldowns against your opponent’s is going to look like that. Outside of cooldowns is a PvE rotation and tossing out some CC, but you’re probably not going to kill anything during that until dampening makes it so normal levels of damage matters.

When I watch an AWC match I skip ahead to 20% damp because nothing happens until then outside of the fluke one-shot opener gimmicks that usually only work once on a team.

You dont actually disagree with this unless im being trolled by a low level alt again

Db sheep beats all of those options no?

dude no mage is blinking across the map to db sheep healers anymore this is not shadowlands. When is the last time you queued arena?

Please give me one reason why they are unable to do that? They don’t do it because they don’t have to. Not that they can’t. Mage is just privileged that they just don’t need cc anymore 90% of the time because of how they were designed.