How would you improve Beast Mastery?

For me, Beast Mastery still feels too similar to Marksman, at least mechanically. There’s only 1 ability that relies on a Beast being active/present, and that’s Kill Command (at least to my knowledge).

When I think of a Beast Master, I think of a character akin to the Summoning Druid from Diablo 2, who can summon an entire zoo! If we had that sort of freedom, with abilities that more or less direct where our pets go and who they attack, it would be a dream come true for me! I mean, Demonology Warlocks can summon over six imps, so why can’t us Beast Master Hunters have our entire Stables unlocked (5-6 Pet Slots) and Active?

Make it into tank, revert survival to range.

Survival was never a ranged spec.

False and ignorant statement.

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Survival was ranged until it was reworked to melee in Legion. But it needs to stay melee regardless, has a better identity as it. Otherwise it’s MM but more explosions

Not really ,there is plenty of ways to make range survival play different than marksman.

Yeah, there are different ways for sure, but it wouldn’t fit the theme of Survival Hunter; Melee. I do like your idea of turning Beast Mastery into a Tank Spec! I mean, Beast Masters are supposed to have a literal pack of beasts, right? Why not let them Tank with all those claws and teeth?

There’s at least 3 other recent forum threads with people debating ideas and pros/cons of ranged survival and hunter tank. I would go check those out

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There are only pros to range survival, all those debates turn into warriors and rogues mains getting upset about anyone asking for survival to go back to its roots and them losing their 2nd favorite alt.

BM does more with pets than you think. Beast Cleave, Bestial Wrath, Stomp, Bloodshed and if you look at damage profiles roughly 15% of our damage done is from the Hunter itself

Dire Command is RNG compared to Hand of Gul’dan but we easily get out quite a herd of beasts. Also Call of the Wild factored in gives us 4 pets active for 20secs while summoning an extra pet every 4secs for 6secs on top of more kill command casts in that window for more Dire Command procs.

Id like a group aura, like 5% leech or something for the party/raid.

It’d take hunters with ferocity pets to 9% overall Leech, nice to have but still not a game changer ability, it’d be a base 5% with non ferocity pets too, would help with the hunters survibability.

Please stop talking with your terrible ideas.

Survival was in fact originally a range spec.

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What are you talking about?

Hunters have some of the best survivability in the game right now similar to warlocks.

no you guys dont get it sv needs to be ranged so we have the same spec just 3 barely different themes and play styles

Counterpoint:
I’m a survival main with multiple survival hunters and I disagree vehemently with you. Keep your hands off of my mop, bow-man.

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You just lack imagination and vision, my ideas are superb.

Bring range survival back, Bepples blessings be upon ya.

Nope I just dislike terrible ideas.

Your idea is terrible.

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It is on same level i would even go as far to say bit more grandiose than idea of turning survival into melee.

Days since a thread with nothing to do with Survival derailed into turning survival back to range/tank:
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