How Would Level Cap and Endgame Work in Classic+?

Sure, Blizz might just reboot Classic as it was with QoL changes. Maybe Blizz will go the way of seasonal Classic. But a lot of people are proposing Classic+ include new content, like zones, quests, dungeons and raids.

How would Blizz tackle the level cap, item levels and endgame is such a system? I honestly have no idea. What does Old School Runescape deal with these issues?

Does Blizz unlock a new level or two every year?

I’m thinking one possibility for Classic+ would be just to use the TBC talent/skill system but set a level 60 cap. That way players could spec deep into different trees, changing the meta, and also make crappy Vanilla specs more competitive. Then, after Naxx, boost the level cap to 63-65 for new content. Then a year later, boost it a little more.

Any ideas or examples of how something similar has been done?

I don’t trust activision to make good new content.

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Classic plus discussion is a fun distraction.

If one were to guess, best case I would say naxx/scarlet castle=aq40/aq20. With level set to 60 and things like balanced talents and jc added.

Right now in classic ret/prot paladins need a power boost to be more pve valid. I wouldn’t go as far as to use tbc talents wholesale just hybrid tbc/vanilla talents while taking care to not make shamans as overpowered as they are in vanilla.

But where does Blizzard go after Scarlet Crusade raid?

I’m just wondering if people think increased level cap should be part of Classic+ in couple years or just add content with increased iLevel rewards.

Yeah QOL changes are one thing.
New content- nty.

they can always downgrade lv 60s to lv 50 and create new content upon that.

so, you get tier 3 from naxx at lv 60, and after a new big patch (emeral dream/karazhan/dragon isles/bael modan) all lvl 60s are downgraded to lv 55 or 50 and you get to access new Classic+ content.

that can be done and they already did it on retail (lvl cap got downgraded).

if they do it that way i wouldn’t mind. it might be cool actually. that way you preserve lv 60 as cap, and you can add stuff on top of it without running out of content.

That makes sense but I don’t think most players would like being “downgraded” to level 55 or so… Too shocking and too much like retail.

But going off of that, maybe Blizz can make level cap say 58 at launch (with appropriate across-the board scaling), then 60 for AQ/Naxx, 62 for Scarlet Crusade raid, 64 for whatever comes next and so on.

If people want to go to TBC or WotLK, then the downgrade could take effect?