Solo dungeons are fun. Like Withered army training. Torgast was basically like solo dungeon raids with fun buffs. The 18 floors was awesome. It would have been nice to get some vault gear from doing torgast in shadowlands.
Could do some pve tournaments. Like Kingdom Hearts. Some solo gauntlets of mobs/bosses from the past. The Brokers could sort of do this I would like to see.
They could do mega dungeons with a ton of randomized floors. Star Ocean TIll the End of Time and some final fantasy games to mind. One had 100 floors for one of the last mega dungeons in ff10-2 for example. Each 20 floors had a major boss fight. While you can save in between each 20 floors and resume progress.
The other had 200 floors I believe and every 20-40 floors.
Torghast felt good with 2-3 floor breaks. The lack of save/pause function though felt bad.
All the solo content I have done in wow that I have enjoyed could be described as solo dungeons. Brawler’s guild, withered army training, Torgast, horrific visions. Just solo dungeons that drop loot and get harder with better loot would be awesome.
I also wouldn’t mind a follower system like we’ve had before with the mission tables, but instead of them being used for missions (they could bring that back I do miss the passive income just don’t put some mandatory story tied to it). Legion was nice in that we could use some followers as bodyguards in the open world. Zereth Mortis was nice to have but it sucked not having Pocopoc in the old zones for example. I would like a system where we do solo dungeons and have a tree like for bonus rewards, torgast powers, and able to find bodyguards that can aid us in world content personally.
I imagine in Dragonflight we could find arcane like “summons” of old heroes like Sindrogosa, or maybe mess around with the infinte dragons to create paradox moments in history for some nice solo dungeons (scenarios) for example. Could give some nice decent transmog to collect and add some cool old bosses/npcs/ enemy units. They could do a visions 2.0 if they go to the black empire for example.
Could do like a crystal tower sort of thing as well.
Destiny has heroic public events. Basically they have a way of making the event harder and drop better gear. That would be cool to see in WoW for some better loots with some coordination to make the event happen. It was fun doing them if you had the gear.
No man’s sky has a bunch of good systems for some chill gameplay. Where you can grind out getting materials, selling them for some nice cosmetics to npcs and making stuff like space ships. Wow could do something similar if they have like the garrison evergreen. Could just set garrisons up randomly in new content for example that had some nice customizable features for your outpost coming from that expansion. In DF I could see us having like a small island or a cave somewhere and just getting stuff from around the isles and having some npcs visit and offer quests/ quests to fetch material for some gold, and have a place for your bodyguards to hang out and have stuff like a personal portal room to hop around the expansion zones for example. I could see in Dragonflight each faction having a bodyguard we could have recruited and leveled up as we do our things it would have been nice to have a centaur helping me kill stuff. Although I do appreciate the bakaar whistle. Or getting a nice tuskar ally.
Having some daily quests that make profession worth gold making off of npcs help set auction house prices too and raise them by adding some demand to them. They could add daily quests like that to have better effects on the market for stuff like ore right now.