How To Precisely Reduce Button Bloat

So its spread to retail too I see. Has same issue in classic when he bothers to come by.

between his HR everything or a gdkp…jsut take the gdkp. At least in gdkp you can make profit off the pot split if bid wars lost and you didn’t go crazy with the bids.

No.

Yes. It goes against what they always do that the passive is stronger than the active ability.

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L2 macro, the systems been there a little while now.

I was just trying to be silly. Sorry. It wasn’t meant as anything serious.

But you did seem to get a little condescending to others. Not thst I care, just noticed it.

I highly disagree, because I don’t believe there is an issue. People have choices. If they feel those passives aren’t good enough, then ask for the passives to be brought in line.

I have less buttons now than I did in Vanilla. And the precious talent system was crap. Not to mention, the reason I stopped playing Hunter is because I used to have 3 buttons. It was boring. I have zero desire to sleep at my keyboard.

Are there a few specs thst could use some work? Absolutely. But overall in general? No.

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Why not just have a two button rotation one builder and one spender that will take care of the bloat real quick.

There may not be a issue for you, but there are people who do not like they way their specs play and they do consider it an issue.

But I think anyone reasonable person complaining about button bloat would be more than happy to bring the passive options in line. That would solve their issues. But then the people who like the higher skill ceiling rotations would be very unhappy when people playing passive rotations were doing as much or close to their dps.

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So literally every single expansion when people complain about how their specs play. That doesn’t mean the talent system and buttons need pruned.

As I mentioned,

Enhancement is a nightmare, imo. That definitely needs looked at. But most classes I play are perfectly in line with 5-8 base rotation buttons and cooldowns added at different times.

Then these people need to stop caring what others do. That’s a ridiculous reason to not bring passives more in line.

Someone wants to play boring? Let them. Someone wants to play more buttons? Let them.

This mentality of “they aren’t allowed to have it, because I have to be better than them” is what makes this game a toxic cesspool, imo.

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I think “button bloat” is sometimes a case where there’s more buttons than there used to be… but I also think its unclearly used as complaints of increased complexity and not necessarily too many buttons.

And generally speaking, over the last several expansion a lot of classes have gradually become more complex. Turning combat rogue to outlaw in legion added both buttons and far more complexity to the spec. Forcing bm hunter to babysit frenzy stacks in SL added complexity. Turning DH meta into the initiative / fel rush playstyle increased complexity, taking what was initially intended to be the super simple spec anyone could play to what it is now.

I agree with this 100%.

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Most that I play are about the same and less complex than they were in Vanilla.

And I also believe that it’s not “complex,” it’s just finally interesting and not a snooze fest.

But that’s just me.

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People should stop complaining about button bloat because it’s not even an issue. Instead I suggest getting better at binding and sit on a target dummy

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There is supposed to be a trade off. A passive should never be competitive with an active ability.

You choose the easier option then you do less damage.

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And you’re the problem with this game. Not surprising either. You’ve always had that same attitude as toxic elitists who ruin the atmosphere of this game.

Ignoring you now.

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I’m not the problem with WoW. People wanting the game dumbed down are the problem.

No surprise when you refuse to accept reality and common sense.

RoP was a prime example of people that complained about active abilities versus skill abilities.

So Blizz removed it.

And now those same unskilled players in the mage forums are now complaining about other things.

Unskilled players are always going to complain no matter what you do. They should just be ignored.

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Losing abilities doesn’t tend to go over well.

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I understand the logic in what you’re saying.

However, this is a game and the primary goal should be fun for the largest group of people.

You have high skill ceilings and the people at the top are going to have a great time. People who parse >90% could be say 40k dps above people who are parsing in the 50% range. You lower the skill ceiling and suddenly those 50% parsers (and everyone in between) are only couple thousand dps behind the 90 + %ers. That’s going to make a whole lot more people have fun and feel good about the game.

And how would you synergize them using macro? I have to this day haven’t got them to work with just a button.

Aye, fair enough.

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Raiders are the largest group of people.

Dumbing down the game kills the game. It happened in WoD. It’s why they unpruned abilities.

People that want to have all passives have that option. They shouldn’t complain when they aren’t performing as well as people don’t.

They can either stay with the passives or get good.

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And half these people if you said go back to classic would say I beat that.

Okay…remove bloat get bosses simpler, you get classic reskin.

You get a reskined ragnaros. Killable with classic’s memed 2 button rotations.

I mean while its a cool as hell mod, when you make an elite enemy thomas the engine in skryim/fallout…its still the same boss ai, stats, etc. Its just its thomas, and not a deatch claw graphic lol.

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