How to keep MoP PvP ALIVE the whole time!

Merge all PvP servers into one with faction balance just exactly the way we see it in Classic Refresh which is thriving and will continue to thrive until MoP.

MoP is arguably the best expansion ever for balanced PvP and THE BEST for WPvP especially with Timeless Isle.

We must remember the mistakes we had in retail during Timeless Isle, and that was faction imbalance as the biggest issue.

Short read, thanks for tuning in!
Be nice <3

EDIT: The main point I am making is that a well-balanced PvP server can create a dynamic and engaging WPvP environment throughout an expansion like MoP. This is because the expansion’s phased content and diverse zones naturally encourage player interaction and conflict. These WPvP encounters, in turn, motivate players to participate in structured PvP activities like Arenas, Rated BGs, or even Random BGs to gear up and improve their chances of success in future WPvP engagements.

This creates a self-sustaining PvP ecosystem where:

  1. World PvP Engagements: The open-world zones and phased content of MoP (e.g., Timeless Isle, Krasarang Wilds) naturally foster WPvP as players compete for resources, objectives, or simply engage in spontaneous skirmishes.
  2. Gearing Incentive: Players who frequently engage in WPvP will seek to improve their gear and skills to gain an edge in these encounters. This drives them to participate in Arenas, RBGs, or Random BGs, where they can earn better PvP gear and rewards.
  3. Skill Development: Structured PvP modes like Arenas and RBGs help players refine their skills, teamwork, and strategies, which they can then apply back to WPvP scenarios.
  4. Cycle of Engagement: The constant threat of WPvP keeps players invested in PvP activities throughout the expansion, ensuring a lively and competitive PvP community.

This interconnected system ensures that PvP remains a core part of the gameplay experience, with WPvP acting as the driving force behind player participation in other PvP modes. It also highlights the importance of balance, as a well-tuned PvP environment encourages fair and enjoyable competition, keeping players engaged and motivated.

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No, stop asking for this thing a minority wants and go roll on Grobbulus.

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On top of being insufferable, youre wrong

Just because a server goes 1 faction doesnt mean the majority wanted it that way

A server starts 50/50
10% want to leave
Now server imbalanced
Smaller side is unhappy with balance so rest leave
Now its 1 faction server with only a small % causing it to happen

This is exactly how it happens each time.

Pretending like its a majority of pvp server players wanting to not have pvp is restarted.

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Players don’t want pvp, thats why the servers are faction dominated.

This is not true otherwise people would transfer to Grob instead of Bene/Faerlina. Considering PVE is now more populated than PVP this further confirms that those that want to pvp are an ever decreasing minority.

Its true, pvp is the least popular activity in WoW and always has been.

Not even the topic or what i said.

This costs money and also a smaller server.

The single faction servers were all created how i described above. The people there originally are just not wanting to pay blizzard more money to fix it or they dont mind either way.

Its a logical line that is easy to follow there is no other argument. These servers became single faction because a small % leave which snowballs making it more imbalanced and no one wants to revive a dead/dying faction so the problem can never self correct and requires blizzard to intercede if it wants to ever change.

People pay to xfer to bene/faerlina from small servers. They didn’t pick the balanced pvp server for a reason.

Its relevant because you’re trying to say that theres some large amount of people who want balanced servers, but theres not.

If people don’t want balanced servers blizzard shouldn’t intervene and force it. WPVP died in 2007 and its never coming back, just stop.

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Its not relevant and its not what i said.

Wpvp existed on a large scale well after MoP even. Not to mention 2019 release. Half of tbc. I mean thats when it died off when servers became mono faction. This is just categorically wrong.

The idea that the players on these servers all wanted it to be this way is laughable. Again, go through how it becomes this way in the first place. You dont account for all the dominant faction staying having no say in the outcpme. You dont account for the snowball effect of a small % leaving making the server unenjoyable which then leads to people leaving for that + eventually the rest leaving cause dead.

In reality the only people explicitly wanting no pvp are the first few % that leave which causes the imbalance. Then the people who see the trend and agree with it causing more servers to fall. Its about 10% before a server hits critical departure. Nobody wants to be bullied by opposite faction outside raids every day and nobody wants to revive a dead faction.

These are all obvious logical truths that you people ignore and claim its what players want lol. Its what players settle for because fixing it costs money or struggling on dead faction. It requires blizzard to fix or itll stay the same.

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If you surveyed the population of faerlina and Bene and asked if they wanted it to be balanced the vast majority would say no.

The irony of saying this when you are ignoring actual evidence(99% of pvp servers being faction dominated if they aren’t forced to be balanced by blizzard) from retail to classic this holds true.

Are you trying to prove my point for me? No one wants WPVP, they want to win every fight and when they lose they just don’t want to play

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Really? How many times does it need to occur for you to get it is a majority.

How do you a player from Grobbulus who on three separate occasion had your server imbalanced and because players wanted that balance recovered it?

Fact speak, your feelings don’t matter.

Invalid it costs money to transfer to Benediction and Faerlina. People actively choose to go there instead of Grobbulus. Add that Grobbulus was not a small server when people were transferring to the realms they are now. It was a 20-30k player realm.

They didn’t just start transferring there now.


I get it now. Since Grobbulus died down instead of trying to do a forth drive (I guess the people who championed those quit the game), you want to force the people who didn’t choose Grobbulus into a server style they do not want so you specifically can get the style you want back.

I’ve said it before and I’ll say again. Turn all faction dominated realms into PvE realms. Merge the dead realms into them. Reactive, turn one of the dead one into, or open a new, turn Grobbulus into/… PvP realm and give every other realm free transfer to it.

That would give all these “majority” WPvP players the chance to group together.

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Grobbulus is dead

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For now…
MoP will revive it of course. I really hope Blizz makes good decisions on faction balancing for pvp servers. I’m thinking they will just based off of what they did with Classic Refresh Nightslayer realm and it worked perfectly!

only classic andy’s that played vanilla enjoy world pvp. it’s simply not a thing anymore. Look at grobbulus. Dead server.

Nightslayer is thriving? All I see are people complaining about the server.

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What are they complaining about?
PvP on a PvP server? Who would of thought…

The main reason I want to be able to interact with the enemy faction is so I can complete achievements for the violet proto drake.

But then again a simple fix would be to remove the achievements that rely on RNG aka people from the enemy faction existing to begin with.

Making server clusters like classic era and retail would be good. I would be very annoyed if I ever get ganked but at least the servers would feel a bit more active.

I already have 1 character in Pagle and Mankrik so if I end up disliking pvp very very much I would just stay there. I barely do anything other than collect transmogs so my characters can look cute anyway

I am going to be honest here… I doubt it happens… it would require policing… and that is something Blizzard has proven they refuse to take part in. Cheating is fairly out of control between botting controls/scripts/win trading. All these things degrade the value of anyone that just wants to PVP into the dirt reducing it down to a service based game mode people play other people for collector items and whatnot at its core.

you can do all of the achievements in a bg good sir. If all you do is collect transmogs, I think you’d be better suited for retail. There you can collect many transmog outfits along with getting cute little pets to pet battle with.

Yes we do. We want world pvp

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Actually, the consistent bad comments are its locked to horde creation most of the time.
A quick check has it a no go for the horde just now even.

2 rants come to the top of the charts.

1 Why can’t I make horde to play with horde friends.

Answer…balance. they never gave cutoffs, I’d be assuming 60/40. which means just 1 for all pvp server can’t get alliance attendance. the best way to not have 70/30 or worse is to stop it at 60/40.

Why we love the more pvp servers posters in anniv. If alliance didn’t show up for 1 server, they can’t support 2.

2 How come I have to roll alliance to get on the pvp server.

Answer…if one really wanted wpvp, they’d take the alliance. I did several years in eve pvp flying ships I didn’t like. I liked the 0.0 alliance way of life of grand scale several systems “wpvp”, more universal pvp but let’s not split hairs too much.

operation leader said run amarr, I ran amarr. I didn’t like amarr based ships. But I ran the ships I hated to stay in the content I wanted.

look will they do anything to keep pvp alive over the years the wow gods have usly said no but ya mop has a lot of good pvp action since a lot of vender are out in the world and you can fly around till ur higher level and best time for anything with nock back since there some vender that are high off the ground on a wall or something

1 Like