How To Implement Account Wide Rep

The largest issues are the fact that some reps are at war with each other, where you increase one the other decreases which would cause issues for players.

The other issue is some people are masochists and want to re-grind a rep, thus a token is the best solution as it is opt in.

Sounds needlessly complicated.

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How? You just go to a vendor and buy a BoA token that makes an alt exalted. The requirement to buy it is being exalted on that character.

idk if some one said this but hear me out
the rep rewards are BoA no need to have account wide reps
might work out more

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That’s an outdated system. They should jist remove the reputation loss as there’s point to it anymore. The factions with that are in long outdated content. Less than 1% of players care about it nowadays. Those that did, did it years ago.

Accountwide rep has no downside.

That requires putting in a vendor, that players won’t know exist, and still having to track old rep.

Needlessly complicated for the player and Blizzard. And for what? To appease a vady minority at the cost of the majority?

Furthermore, players are forced to grind that rep on one character. Accountwide rep gain gives them a choice.

What does it cost the majority? It’s not that hard to make an NPC put it in the game, and the BoA tokens.

So? Thats the point, grind it once properly (or with timewalking badges and/or rep bonus) and never again for alts.

Because it’s pointless and needlessly complicates it.

MoP literally has 100% rep increase tokens for alts. Most players still don’t know that. Even when MoP was current.

You’re making it needlessly complicated to appease less than 1% of the playerbase. For literally no reason.

What an outdated mindset. It’s mindsets like that which lead to bfa and sl.

This is not an argument, no one is “forced” to do anything.

As far as account wide rep goes, i’m not sure how to feel about it, i think there is some merit to it but i’m not sure how practical it is for the game itself.

It’s not complicated.

Most of the players that dont know about the MOP tokens most likely haven’t even touched MoP rep grinding. (all they need to do is look at the rep vendor its the 1st item).

My idea simply uses already existing items in game that would take little dev time compared to a major reputation overhaul you are asking for which would take a great deal of time.

And my mindset isn’t outdated.

I’m all in on this idea. 100%. 10000000000%

Not just old content. All content.

Blizzard has pretty much set a standard of around 30 days of grinding to hit exalted. Burning down all the dailies and weeklies and hitting the raid takes time. Doing it multiple times can actually suck the motivation out of playing completely.

I leveled my mage first cause i was waiting for a friend to level my paladin (main). Now everything is locked behind rep for story progress, professions, etc. I’m trying my best to get it done but it’s so hard to want to repeat grind.

OP said it could be an “opt in”. Make it so any character that gets the free rep would be ineligible for rep grinding chests. It’s an option.

Either way this little fox agrees with your idea.

Rep should be account wide as without that, it locks players into a main. Giving up hundreds of hours of farming rep feels terrible to try out a new class.

Even if the old rep is, by and large, useless.

I suspect what they’re worried about is players stacking current rep. E.g. I do my Centaur rep for the week on my main, then switch to an alt, repeat the grind, etc etc. Which would be bad.

Solutions could be:

  1. All rep before the current expansion is shared. Would work but would be a bit clanky.
  2. All rep is shared but all daily/weekly rep quests are only done once across the account. If rep is tied to quests, the rep can only be taken once (e.g. no running alts through the opening of DIs to gain the 250 rep quests). Would be fine but might be horrible to implement.
  3. Let people grind rep as fast as they want and have alts pay into a pool. Overpowered for modern gearing so might want to simply add a negative multiple to second attempts to rep grind. E.g. first character to do a quest gets 100% rep. Others get 25% of the reward.

Do the “at war” factions still make sense to preserve going forward?

When the ancient centaur reps were returned, the quest added just gave exalted with both sides.

As part of a rep revamp/consolidation, they could add similar little quest lines to other once-rival factions to get rid of the mess of being on different sides on different characters.

Well outside the the account wide stuff (mounts/toys/tabard/achivement) the only other reason most people like myself have to regrind a rep is for profession recipies and transmog and maybe a misc vendor item.

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Because an item like the OP suggested could be implemented with 0 engineering work. You take an item that already exists in the game, copy it, adjust a few numbers, and you’re golden. And because it’s using mechanics that they’ve already had for years, there’s lower risk of it causing any unintended side effects.

Having genuinely account-wide reputation would require completely redefining how reputations work, which means both more upfront work to make the change and more testing and risk of bugs.

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Almost 0 engineering work. Pretty much just copy and paste the timewalking tokens (and add a few which aren’t available in the timewalking tokens) and make the rep gain value 84,000. Only issue would be paragon reps which are legion onwards. But just by starting with Vanilla through WoD reps would be a huge improvement (thats a good 70+ reps right there).

They already have Legion rep tokens that cap out at Exalted, so you wouldn’t gain any paragon rep.

There are a few situations where you’d need one-off exceptions like Oracles and Netherwing, because getting reputation early would break some of the related quests, but it would be relatively easy to require you to complete those quests first.

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Yes it is.

And it’s pointless.

Anyone who doesn’t have every rep faction at exalted has no right to demand that all old rep should be made needlessly complicated. This old mindset of punishing other players because a select few elitists want to gatekeep needs to go.

There’s no downside in account wide rep.

It allows players to feel like they’re always making progress and their time isn’t being wasted. It also let’s them choose which characters to do rep grinds on, as they’re shared, and not be forced to just do them on one.

If you want to redo the same grinds again and again then there’s still Renown grinds going forward.

There should be 0 restrictions. It’s literally legacy rep and not relevant to endgame anymore.

Renown is still per character basis as will current expansion grinds.

Most reputations were never relevant to endgame… most are mounts and cosmetics and some reps had pre-raid gear (but were really easy to grind like WotLK with tabards).