How to fix Time Warp

Since there is a thread talking about removing it from frost and fire I have an idea, keep all three trees their bloodlust, but each spec also gives extra buffs that linger when the lust is over.

Arcane
Time Warp, cool down reduction for the party or raids abilities by 20% for 30 secs when it wears off.

Fire
Blazing Fury, grants a 5% increase to the raid or party’s critical strike chance for 20 secs when it wears off.

Frost
Glacial Assault, grants the raid or party immunity from knockbacks and increased versatility by 5% for 10 secs when it wears off.

This keeps each tree their ust, but it makes each one unique and ideal for different situations, frost ideal for PvP, fire ideal for both PvP and PvE, Arcane for PvE.

Note that this will make Shaman or Hunter lust obsolete and weak compared to this. I am aware but this is just for fun, I’m not really expecting this to even be implemented

Why would you want Arcane to have a reduction by 20% when it wears off? That not helpful for a group.Have a mana linger ability small but helpful.

The way to fix timrwarp is to leave it alone because there’s nothing wrong with it

1 Like

How about it allows mana regeneration to be buffed by %150?

That wouldn’t work the other specs would be outraged ,a lingering mana over time is better,helps with healers .

1 Like

Solution:

Time Warp instead continues to function as normal.

2 Likes

I’m simply having a little fun. I am not expecting this to actually even be implemented.

Imagination.

Me too, sure beats hear a hunter wanting bloodlust in 3 threads already.