Hey everyone. I think we’ve all seen the disgusting meta that is currently at play. I initially was just upset that ranged damaging classes were being sifted out of the mix. But this is absurd. Rogues are the only classes that get significant play in high keys or the MDI. Windwalker Monks get some chances occasionally, but that’s it. Every other class is getting ignored. Obviously this needs to be fixed because it just makes all of us skilled yet time-challenged players useless when not playing rogue. Obviously, I play Mage and am currently 1811 Raider IO score. I doubt I will be able to get much higher because of the meta. I also don’t have the time or money to level up a Rogue and learn the class. So how can this be fixed? Here is my proposal:
Rogues are incredibly hard to balance because of their immense utility with shroud and plenty of CC. So why should they also be the single best AoE class and one of the best ST classes in mythic + as well? I think (don’t kill me for saying this) that Blade Flurry should have its damage reduced by about 10-15%. It is the VAST majority of their damage and reducing it by so much will bring them below other DPS classes which is where they should be. They bring way too much to the table to also be top dogs in every other category. The reason I want their damage so nerfed is because nerfing their utility abilities (shroud in particular) would change the meta so drastically that dungeons would have to be releared.
Shroud probably should be nerfed, but it is something that should be done at the beginning of a tier or expansion. It was impossible to predict Rogues’ capabilities from Legion so the shroud nerf just wasn’t possible.
Let me know if you have another fix for this issue.