How to fix mana issues: convert weapon DPS to mp5

One of the dumbest things in WoW is that weapon DPS means absolutely nothing to casters, while it means nearly everything to melee/hunters.

FFW to SoD where Blizz had a massive oversight with modern style raids that simply do not mix with old school mana pools. At lvl 25 a caster’s mana pool is only designed to last for 30 seconds, 60 seconds tops… 3 minute fights do not belong in this world. But if they must, then there needs to be a solution to the mana problem.

So… what if weapon DPS actually mattered to casters for once, because it meant more mana regen?

Caster mana is at least 20-30mp5 below what it would need to be in the current environment… and would you look at that! The caster weapons from BFD have about 20 dps on them.

It would be a simple & elegant solution.

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Sooooo cata+ casters who never oom and as a result of that blizzard adds in battle fatigue and self healing on pure meleeDPS like they did because healers and wizards that can’t oom can’t be killed.

I know where this goes too,

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If you think 20mp5 means casters would never OOM then you’ve never casted a spell in classic.

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I mained a mage from classic 2019 until I quit playing in Wrath. I know how fast we can oom. You’re forgetting its not just mages you buff doing this.

Also, you’re forgetting that SOD is not a level 25 and done game, we get far better gear at 60, more talents and tools also.

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Healers don’t need to OOM to die in PvE or PvP if that’s what you’re trying to get at.

Level 25 is a pitstop, this isn’t"the game" its not even partly balanced around this.

Get to 60, gear up and get Good.

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IDK about balance but I like the idea.

You wrote words and said nothing related to what I said, but anyway…

On the actual topic of the post, I think they should just remove the FSR in SoD as vanilla mana mechanics make no sense in SoD when you consider all of the things added to rage and energy users. There is no advantage to being a mana user, it’s just pointless negatives and outdated mechanics.

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I know, it buffs all mana users, which are ALL struggling like mad with mana issues because there have never been 10 man raids with 2+ minute long fights at this level before and the devs apparently never tested what that would do to mana.

And who said anything about mages? Nobody mentioned any specific class until you did.

And why do you keep going on and on claiming it would disrupt balance when the game has never been more imbalanced.

a caster not getting benefit from his melee weapon’s damage isn’t dumb… it’s kinda basic RPG stuff.
what’s dumb is weapon DPS translating into mp5… that makes no sense.

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Nah keep this D3 trash out of WoW.

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People need to understand this. Many of these “suggestions” would be incredibly overpowered at higher levels when we start to unlock more of our toolkit. Eat your sagefish and bring mana pots, worse case scenario, start wanding and let spirit regen kick in.

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Could we at least get wrath’s mana regen calculation? IIRC vanilla is just spirit and then for wrath (maybe BC?) it became a function between int and spirit so the more int you got the more each point of spirit gave you?

OK lets play out your “we cant fix anything because there might be a chance its too strong 6 months from now… which we could address then, but its easier to do nothing so lets do nothing and leave the game completely broken because i dont care because I am not playing a mana class” approach…

A staff of the shadow flame from BWL has 60dps, which would become 60mp5.

At lvl 60 a simple fireball costs 400 mana.

So even in your fearmongering hypothetical world, it would take nearly 35 seconds just to regen the mana cost of a single fireball with this change… and thats the doom scenario you are worried about? You are afraid casters might have not use as many mana pots, as if thats a bad thing?

I give up. You people will perform any level of mental gymnastics just to keep other classes down.

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There’s nothing to be fixed. That would be hugely out of sync with the balancing of classic. I mean dumb people like to wave their hands around because they don’t understand how anything fits together, but who cares?

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Say it again with me this time. THERE. IS. NO. BALANCE. IN. SoD.

There has never been more imbalance in WoW than what these runes & raids did to the game.

Literal prot warriors are outdpsing all casters. Where is this mythical “balance” you claim to be protecting?

to be fair, blizzard brought this issue on themselves, creating a lvl 25 “end game” in a game that was not at all designed for everyone to be at level 25 for months.

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If you want to cast spells and never run out of mana, retail is over there pal. This is classic, you pay a price to cast your spells at 30+ yards here.

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No you dont, not if you are casting Wrath. Oh no! Your precious pearls!

… oh wait, even with 0 mana Wraths balance druids still suck. It’s almost as if its not gamebreaking to alleviate mana costs and you are just being a cantankerous muppet.

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Yes that would imply they need to bring certain things in line, not blow everything else out.

oNe tHiNg isN’T WoRkInG wElL sO jUsT bLoW uP eVerYtHinG

Anyway you seem dumb so I’ll just perma-mute you.