How to counter a ret in PVP now?

I like how everyone who doesn’t play paladin says they’re broken except those who play paladin

It counters many classes. It wasn’t a problem then because Judgement was less accessible.

Its always been accessible, it just wasn’t problem when ret was the class spec that died the most. I always took it facing priest back in Shadowlands, as mind games is a death sentence. Now that ret aren’t the easiest kill suddenly people have problem with an ability they’ve been using for months prior.
Healers can do it far better and no complains about that. Its one magic effect, one, just one every 8ish seconds. All healers can do that, but they removed all magical effects from the target on an 8 second Cooldown.

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Before 10.0.7 rets also couldn’t afford to take judgment of the pure. Your pvp talents were basically locked in for freedom, reckoning, and sanc/whatever.

Now, the dmg throughput talents are either nerfed like crazy (doing roughly 2% of your overall, or less) or quite simply do not work. Reckoning doesn’t work at all with crusading strikes even though they said they fixed it. But now, we don’t need dmg throughput or reckoning to help us burst every min, we simply have that with wings. Which means we could use talents that don’t give throughput and rets found out that hey, a dispell on everyone roughly every 8 seconds is pretty damn good, and it shuts down like 4-5 specs from being able to even play. On top of that our survivability went up a lot so even if something has dispell protection we just shrug off the hit.

I hope the pvp talent revamps gets rid of every single dmg throughput pvp talent that everyone has, pvp talents should not help you do more dmg, they should give you unique utility you otherwise don’t have. Have to wait and see what else they can even get done before 10.1 releases tho.

Yeah, except this time Judgement has multiple charges, and has less of a cool-down. It is why it is being nerfed. You shouldn’t be able to constantly cleanse yourself and teammates just because you are pressing your damage buttons.

i am helpful am i not?

Grats, for once a based and realistic post that isn’t filled with gloating or self-pity.

Mages and Hunters have hard countered Paladins for over 15 years.

Enough of these lies, just stop it. So sick to death of having to constantly correct these deliberate lies people like you just keep on perpetuating. Learn for god damn once how the charge system actually works.
You only get one extra use per fight, thats it.
If I did 10 or even 2000 judgements during a fight. Improved Judgement would only increase that number by one, just one additional. And that’s only because it was pre-stored up before combat.

I already took that into account and it not shorter than what healers can already do.

It can only cleanse one magic effect from one player.

That just makes unreliable when it happens. Judgement could be on Cooldown for 4 or even 8 seconds before it cleanses one magic effect. Healers hit their either straight away or have to wait global and cleanse all magic effect from the target.

Actually he’s right i wont lie to you here. Judge having 2 charges is very good, you dont only get 1 extra judge per fight (not sure how that even applies to pvp? that sounds like a pve statement, you get far more judges in pvp with that talent) but we also get 2 sec off judge now too, so you can constantly press it if you take double judge and the cdr talent.

On top of that, judgments of the pure was working with blessed champion (judgment and CS cleave talent) which meant from 1 judge you would get 3 total if you put one point in that talent, and all 3 of those judges would cleanse. This is why it was overpowered and why people ran the cleave talent to begin with (not that great outside of this 1 use). We were pretty much just dispelling stuff via our normal rotation and whatever we couldnt get like a cross cc Hoj on the healer we could just sanc.
It was stupid broken

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A healer has to stop healing or doing damage to dispel though. Ret just continues to do their normal optimal damage rotation.

As Shaman Purge only works at 30 yards max, not sure what this would accomplish

40% of the time, wings are up now . There is no CC with such low CD’s

This assumes that Tranq shot gets the BOF. If they have any other magic buffs on them like fort, GL with that. Tranq has a CD so you can’t just spam it to fish for BOF, you just have to hope you get it. And also you’re not just dealing with the ret’s freedom, you’re dealing with the ret and his warrior or DK’s buddy with freedom on the both of them.

No that is definitely true, thats why i said potentially counter. It can be good vs ret for sure, but not specifically because of freedom removal. Might be even better now that jop is changed and they can land traps but yeah that is true.

Tell me how you don’t know how the game works without telling me you don’t know how the game works.

Hardly game changing a whole 1.5 seconds. Again because you don’t bothet to read.

Yeah you clearly don’t know how this game works and it shows. Go try Improved Judgement see if you can get double Judgements over Boundless Judgement in the same time frame.

God another one who doesn’t know how it works. You only get one extra because it already stored. Once its used you can only get one Judgement use every 8ish seconds(Not two uses as you and others claim). Now if your not dpsing for over 16ish second, you’ll store up that second use. Which is still same amount of Judgement uses you would have gotten in that same time frame, had you just hit it Judgement off Cooldown.
Which isn’t going to happen often enough during a fight. Because you’re going to be keeping Judgement on Cooldown nearly all the time as soon as its up. Your not going to wait a full 16ish seconds. Not unless you get Crowd Controlled or line of sighted for that long. Then it has the benefit of storing that extra usage which you wouldn’t have gotten leaving Regular or Boundless Judgement over Cooldown for 16ish seconds. Which doesn’t happen often enough to justify it. As it wouldn’t even be a holy power generation increase over Boundless Judgement. Even if you were to leave Boundless Judgement on Cooldown for 16ish seconds.
But in now way shape or form does it give you doulble the Judgement uses.

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I am not going to argue, you can just check your judge casts with using double judge and not using double judge. I’ve already done that (with using both on cd) and there is a small difference in casts, not major though. But whatever you say

I also did not say it gives you double the judgment uses, not sure where you got that from. It is a small use increase, not a big one