How many subs does WoW have?

alot now because of classic wow thats for sure.

The issue with China is that they don’t use the same sub model we use. They have a sort of hourly rate since most people play in internet cafes. They probably do have heaps more than the english speaking world, but they sub on a shorter timeframe.

It also explains many Blizzard decisions like its team up with Netease and Diablo Immortal. The western world is perceived at being “tapped out” now it’s time to focus all energy on China. After all there are 1 billion people to take money from there.

ESO is over 13 million active subs, FFXIV has similar numbers to ESO, EVE is such a niche market of Libertarian SCI-FI nerds that it’ll always have a steady playerbase.

WoW is in decline, mostly because of poor choices from the top. It could easily match or beat out the Other MMOs again, if they had good writing and stopped removing powers and nerfing everything every major patch. Classic is only popular because most of WoWs population never got a chance to play back then, All the Wrath babies who are now middle aged, and had stopped playing years ago are back to experience Vanilla/now Classic. Once they get their fill, they will leave, and continue with buy each expansion, play until max level and leave again. Which is the Majority of WOWs playerbase these days.

I personally don’t believe the claim ESO has 13 million active subs, at least not on PC.

Most of their players have to be console. Twitch numbers, Youtube traffic and fansite and forum traffic data just do not support that claim, the community they say is there, simply isn’t.

The numbers do not support it.

No they don’t. They have 13 million accounts total. Whether they are active or not is unknown and unreported.

And pre-emptively in case it is brought up: No, FFXIV does not have 16.5m subs, it has 16.5m accounts created.

No, WOTLK at 13 million was considered a phenomenon, everyone talked about WoW, always, people made music videos and memes, it was everywhere.

I barely hear anything about ESO, so there absolutely no way its anywhere near 13 million. Unless they are counting China subs. Which it seems most Western companies don’t really do since their sub schemes are different and everyone could be gone by tomorrow.

It’s not… it’s 13 million total. For comparison, WoW hit 100 million in Cataclysm.

Mind you I am not saying ESO (or any other game) is bad, I just dislike people (not you) giving false info.

Sadly it’s a misconception, the problem is for almost 10 years after WoW, most MMOs in the west tried to clone WOW and failed miserably. WOW was a fluke of timing mixed with good gameplay ok graphics, and great writing. When The Devs started to turn over to the new team after Cataclysm, that is when the Writing took a decided turn for the worst. Then Blizzard spent a $5.83 billion US to free themselves and Activision from Vivendi, this was while they were developing WoD, which caused them to have less money to spend on it’s Development. They made the decision to remove flying from WoD, and to cut cost by not including many of the planned features and content to that expansion. They made up for lack of content with lack of mobility, it failed spectacularly.

However if you look at other MMOs that are popular in the West today, you’ll see two that stand out, neither are anything like WOW, both have Subscription models, and both have well over 12 million active subs. Which means that the industry is not Tapped out, as between ESO and FFXIV there is over 25 million active subs in the West, not including WOW.

Theres no supporting data for that.

25 million accounts made? Sure that’s believable.

25 million active sub accounts with 90% Chinese players on a different sub model, maybe.

25 million active sub accounts in the West? No way, there’s nothing, no supporting data, to even remotely suggest that.

They’d be shouting from the rooftops if that happened.

Only 1. But it’s a 6 foot party sub.

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More than a little, less than a lot.

More than you fear but less than you hope for.

I thought the magic number was 42.

Few enough to cause the company to hide the numbers after years of flaunting them.

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