Here is a list of addons that a raiding guild in vanilla required/highly suggested
Mandatory addons:
KTM 17.35 (Threatmeter)
BigWigs (Bosstimers)
Luna or Healcomm (Healing communication or Unit Frames)
Ora2 (Raidleader tool)
NaturEnemyCastbar (Enemy Castbars and timers)
Lazypig (Dismounting, loot settings, invites)
ItemRack or Outfitter (Item set swapper)
Suggested addons:
DPSmate (Multifunctional dps meter)
Trinketmenu (Trinket swap addon)
Theorycraft (Spell values and stats)
Buffalo (Buff frames)
Modified Powerauras (Buff or Debuff tracker)
OmniCC (Cooldown timers)
Prat (Chat addon)
ExpandAssist (Raid assister)
Bananabar (Clickable marks)
Eavesdrop (Combatlog)
Just to give an idea what people were expected to have ready to go when pushing content. Sure you can push through it blind if youād like with a guild that has not intentions of being competitive on your server. But your recruitment is going to suffer as a good majority of people are going to get frustrated and leave after someone messes up a mechanic for the 10th time in a row.
It would be interesting to see the venn diagram between the āno addons in classicā folks and the āno flying in retailā group.
2 Likes
Addons were in vanilla, no changes.
1 Like
Are you okey?
This thread is about current day addon functionality being allowed into a classic server.
Of which you gave no opinion on for or against.
Iām talking about for quest locations and rhings of that nature. Yea. We donāt know if we are getting armory or not. Blizz hasnāt said yet.
Pro addon from me. As with retail⦠its optional. If you donāt like them donāt use them. My choosing to has no effect on those who chose not to,
About as useful as a box of cheerios.
Why are you for addons in their current state being used on classic servers that they painstakingly made as original as possible?
1 Like
Pretty sure they said no in the FAQ
the question for you then is should we use the same ones as then? New ones should not be allowed?
1 Like
Thatās because Iāve given my opinion on this in the multitude of other addon threads.
Guess you couldnāt tell my position from:
1 Like
So youāre in favor of full automation?
I mean sure, love me some Supermacro 1 button macro afking for the whole boss fight while the macro does all my abilities for me.
That isnāt an answer, it is a half-assed attempt at downplaying what you are talking about.
You sound like a punk teenager.
some add ons do affect others. some do not. There needs to be a comprehensive discussion on which addons to use not whether we need add ons or not.
What are you new?
Addons have been around since vanilla. Why would you not use addons? I donāt get it.
2 Likes
I think OP has made some basic assumptions about addons without investigating properly. I installed several addon during the stress test and came across plenty of notes in the Changelogs that mentioned things being removed because the API didnāt support that function. Classic functionality and API is different to BFA. Just because an addon has the same name, doesnāt mean everything is the same under the hood.
Also, I havenāt seen the OP specifically say which addons he means when he says they give people an āadvantageā. Prettying up my nameplates and fixing up my chat windows should be none of his business imo.
2 Likes
I donāt even use armory much. I missed that in Q&A or didnāt care. Lol.
Addons have been around since vanilla, but the current ones havenāt been.
You want bliz to remake all the classic classes to be exactly like they are now too?
Oh probably not⦠you just want the stuff you can exploit to get stronger, and leave the original game as is.
I get it.