How many healers put up with bad players?

What is your breaking point? What are you willing to heal through? Time is a commodity and it feels like so many of you commit to healing people that don’t deserve to have a heal cast on them until they’ve had a few more months of solo practice.

After becoming experienced, I learned the staggering contrast in my responsibility between bad groups and good groups. Why would I ever reduce myself to healing for bad players when I can just leave the group and try to find a new team that knows how to play? It’s not worth the tiny chance at getting a drop from a bricked key that may or may not even ever complete.

Why do we put up with bads still? Learn to abandon them. Please. The level of play will go up overall if all healers commit to abandoning bads instead of enabling them. You don’t have to try so hard for the unworthy.

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Spoken like a true team player… I’m glad my doctor doesn’t have this attitude.

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If I was a doctor I wouldn’t have this attitude in the clinic either. It’s a game. You’re unworthy of my healing if I say so. I’m not a team player either, I don’t care about you people.

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Pathetic kind of way to feel empowered, imo.

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What’s pathetic is signing up for content you’re not prepared for and expecting others to carry you.

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I don’t usually heal bad players because I check logs while forming groups. But if it’s a friend and family group, I’m very patient with them and if they ask, I tell them what they need to do to succeed.

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You forgot to include your attitude, silly.

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Attitude doesn’t kill bosses. Mechanics do. The best groups never say a word to each other.

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I’ve only ever reached my breaking point once in this game, and I remember it very clearly. Heroic Archimonde, I raided with a team of people where half wanted to do this level of challenge and half wanted to be carried and put zero effort into their character. Unfortunately, that half included 3/4 healers of our group. Which left me. There were nights where the other healers were outhealed by the tanks, and I’m sitting at quadruple their healing just trying to keep the whole thing going.

I remember distinctly having a bad day. Was in college at the time and had a huge assignment that was stressing the Hell out of me, and I forgot it was raid night. My friend poked me about it and my body had a very physical reaction to knowing we were doing Archimonde. I won’t call it a panic attack, but it was just the straw that shattered the camel’s back. I didn’t go, I didn’t think I could go, and I never raided with that group again.

Far as I know, they never downed Archimonde again after I bailed.

Since then, I’ve played with plenty of bad players. But there was just something special about how bad that encounter traumatized me.

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You probably could have continued your elite silence here on the forums too and and really shown everyone how good you are.

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LOL. Horrible! Thanks for sharing that’s a good story.

I always just viewed it as practice. Honestly it’s kind of fun up to a point to see how much bad can carry… at least until you reach the break point.

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It actually makes you a worse player though, because it changes your expectations for what you should be responsible for.

I had a big brother who always told me that playing against me made him worse at ping pong. It’s true, that you should only associate with people who are at or above your level if you are interested in personal growth.

It is practice, but it’s not effective practice. It just makes you better at covering for other people’s mistakes.6

In which content?

I know in bg’s the one constant is warriors thinking they should just chain charge themselves to Antarctica while expecting heals. Just because you can get to their backline easily doesn’t mean you always should.

In bg’s, the ones that overextend are a headache. I think they need a sui hotline.

m+ mainly, maybe raids too but actually just anything. Any time you’ve abandoned ship.

But… your post essentially boils down to “I only play in groups than can carry me” O.o

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Is that the dichotomy you live in? You can only carry bads or be carried by goods? Sounds extreme! Binary life!

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If the answer to that question isn’t “everything” you shouldn’t be a healer.

/thread

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That’s a hilarious take. Spoken like a dps that lives in the fire.

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If I can heal them, I will. If it becomes too much, I just need to keep the tank and myself alive, the rest will work itself out.

Oh, you’re talking about M+… nevermind.

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