How Island Expeditions could have been a gamewide feature

The sad thing, for me, about IEs is that they had the bones of an excellent idea which was badly handled. In their purest form they could be put into any zone in the game and adapted to that expansion to be a fun group and solo feature.

How would I do that you ask?

I am happy to tell you. First, take out the timer. It was one of the worst idea they had for IEs and was generally why it failed as a game activity. Timers might work (barely, imo) on M+ but M+ gives gear. IEs did not. So timers were guaranteed to have them work as speed runs for no real gain.

Second, remove the game NPC-other faction from the normal runs and only have player-v-player for one of the options. Without the timer competing with you for azerite, there is no need for the opposite faction npcs.

Third, have a quest for each IE that requires you to locate something (either an item like a diamond-encrusted banana, or a mini-boss through a portal or deep inside a cave) that will reward you with some form of goody and the quest loot.

Fourth, have currency (similar to the dubloons of BfA) drop from mobs which can be used to purchase consumables + a thing I’ll call a Luckydoo. You can have one of these at a time and using them will increase the drop chance of mounts and pets by, say, 50% for the run.

Fifth, have solo entry versions as well as groups, up to 5. No tank/healer/dps required, just 5 players. And it scales depending on how many are in the group, as happens in Torghast.

They could design the IEs to match the environment and story of each expansion they were in. Icy islands with Undead for Wrath, desert islands with Draenor nasties, etc.

I truly believe this was something Blizzard dropped the ball on. It could have been a great addition to the game for everyone. Its kind of sad that they came up with a good idea and just blew it.

With the new expansion announcement and it being on an island, it would so great to see the return of new and exciting island expedition maps! I loved how in BFA I would just farm and farm and farm. Especially the pvp maps for quick conquest caps. In my experience, nobody wants an arcane mage arena partner.

Let’s hope for a return to expeditions in Dragonflight (DF)! There is an emphasis on history and uncovering that history. Perhaps instead of Azerite, it’s expeditions to uncover the past history of Azeroth. Or maybe searches for lost dragon essences… Maybe? Lol.

They have to make it story appealing and the history of wow after BFA is that we’ve already healed Azeroth to the best of our ability using Azerite.

This. Timed content is a turn off to many. Some may like it. So have both versions. An untimed, and a timed for different content.

Archeology themed islands!

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Yes! I agree! I’d love to see archeology return too, mate!

imagine queing for an island expedition, where you have to solve a mystery of a missing tribe or an ancient civilization.

Brilliant! They could make the process very similar to how you collect azerite where there is no end to how much to uncover. (It may already work that way?)

Another idea would be to acquire dragon essences to help the four dragon flights, but then, that could become a resource specific to just the expansion.

The really neat thing about expeditions was like random resource spawns and… well, how do you make the claim for history 10,000 years old to present itself in front of you or “pop up” or “spawn” per-say.