There’s been a lot of back and forth between how classic and how retail handles leveling, often with people saying “if you want to play classic, go play classic and stop bugging us”. But that’s the thing. I don’t WANT to play classic. I quit WoW 15 years ago, when MoP was released. I’m just jumping back in now to see my old characters dropped to lvl 32. That’s fine. I enjoy leveling. And I really enjoy the new features of retail. I’m perfectly fine with the talents/abilities. the new flying system is AMAZING, and getting access to flight so early makes the game way more fun. I don’t have time to run from point A to point B for 10 minutes straight. Heck, sometimes I forgot what my objective is when I’m flying because I’m having such fun with it. I really have practically zero complaints about where the game has gone at this point.
Except for the leveling and enemy scaling. As far as scaling goes, I’m on the fence. it has it’s positives and negatives. The “fear” of running into enemies that you can barely take on is gone. Things are way too easy, whether you want them to be or not. But also… you can join friends anywhere and play together, which is pretty nice. And I don’t see much of a solution that would be easy to implement.
So to the leveling itself… it’s not just too fast. it’s INSANELY fast. there’s no way you could possibly play through any reasonable amount of content, even sticking only to campaign, and not reach lvl 70 at what would otherwise be vanilla lvl 15. Part of the fun of leveling, especially for someone newer to the game, was to get new gear to become more powerful, and to get new abilities to learn and enjoy “taking in”. Leveling this fast really noticable loses that novelty.
So what’s my current solution? Disabling leveling all together, play until I’m no longer getting upgraded gear, and then enable it again. Lvl about 5 levels (which takes like 20 minutes), then disable again. Now you have some new talent points/abilities, and the gear you get from drops/quests are all upgrades. Then repeat. Yes. it’s a pain, but it gives me back some of that fun of new gear and progression while experiencing the older content that I am catching up on. Also… I WANT to get my characters to end game. But I also want to play out the expansions I missed with some friends new to the game and pay my 15 bucks a month to do it. Then join the rest of you in end game stuff. So that’s how I manage to do this.
So how to improve this, if blizzard ever cared to do so? Well, first… let us scale our lvling experience. You already let us turn it on or off. So we already have SOME power there. Which, mind you, is taken away if we get the expansion and reach lvl 70. which sucks since lvling in the expansion is also super fast. But anyways… let us scale it as we wish. let me chose to get 1/20th the experience that I’d normally get (or whatever feels “right”). it doesn’t impact anyone else, especially since people can already just turn off leveling and back on (10 gold a pop… that’s a whole other discussion).
Anyways. those are my thoughts. Maybe they’re dumb. Maybe they’re not. but they’re mine.