I feel like the definition of support needs to be payed out clearly because in my mind, support can mean healing, buffing, CCing, or pretty much anything that helps your group or makes them better.
I think what they did with Aug was just a really bad idea for this style of game. I think they wanted to experiment with a pure utility or Bard type class and honestly I just don’t see how that works in a 20 year old game with a trinity class role system.
I feel like aug has either been mandatory or useless since its introduction and that’s probably not going to change but I could be wrong.
I am all for healers getting more group buffs though. I personally enjoy buffing allies with things like power infusion, lust, sky fury totem etc.
I just wish i could 1v2 on my enhance shaman and a short freedom to get away from trouble
Btw you noticed spirit walk is bugged i think, it removes a snare for a second and then it gets reapplied
I’m sorry, but big disagree on that one. Healers already have enough on their plate without adding more to it. All this would do is make healers even more broken in pvp and less common in pve.
0 updates? Huh? We’ve gotten core mechanic tweaks (MSW proc rates being a big one) as well as multiple talent updates and shuffles of tree locations. There have been some very very key updates in DF that made the spec more fun and engaging. Either you didn’t play at all or are throwing out lies to drum up anger. Enhance dev built the spec well off rip and polished it from there. Thats good design.
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I think you have a different interpretation to what I was trying to convey and that’s okay!