How have Shadow priests not been on the Devs radar?

Yea actually you are right. I was not using lone wolf. Most of my shots are 600-800 crits rarely have I had above 1000 - and I am 2 pieces from bis with all but 15 agi weapon enchants. I will try it tonight, after a couple hours of bgs and see if it gets anywhere close to that. As many hunters I have dueled with lien wolf or open world I have never seen it 1800 or even close. But I will try it and see.

Classes are not balanced around temporary buffs in one battleground.

Different tauren.

We all look alike though.

My post was that they aren’t and this is something you’ve made up to rationalize.

Meanwhile…

Virtually tied in damage and duration.

you understand not all abilities gain the same % of dmg from spell power, talents and everything, right? or are you a hurr durr woyer

tied when the lock gets the skill book drop from aq 20.

funny :smiley: .

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Oops, you do look alike. But anyway, you need to look at more than just base damage. You left out the modifiers Shadow gets over Warlocks. Warlocks can only talent into either 10% shadow damage (Shadow Mastery) or 15% (DS: Succubus), and a chance to gain a temporary 20% when SBolt crits (this doesn’t have 100% uptime, so the true value is under 20%). Spriests meanwhile get Shadowform (15%) and Darkness (10%), and 100% uptime on Shadow Weaving (15%). They also get to talent into two additional ticks in SW:P. But even if you don’t factor in the two extra ticks or the debuffs (Sbolt/Shadow Weaving), at the same level of spellpower, a Spriest’s SW:P does more damage than a Warlock’s Corruption tick for tick.

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actual truth :smiley: .

from a gnome no less.

They also inflate the numbers too. We’re now dealing with one dot on SP apparently doing ~235 dps per this dude. I’m sure warriors are quaking in their boots at the thought of next week raid logs when a SP does two spells instead of just one.

wut

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lol i missed this part too. Corruption is going to be way behind SW:Pain for a while.

Well, if you count both hits it’s definitely an easy 1.8k if both hits crits but 1.8k from the main hit alone only happens with Berserker buff in BG and maybe dreamstate on the target.

Thats a lot of overhead to manage. Shadowform does move the total dot needle slightly over for the compared spells in most cases but only by a narrow margin. The tick damage maximums for equal spell power without factoring for temporary or maintenance buffs like Shadow Weaving or Improved Shadow Bolt are within 10% per tick (and that gap shortens with more spell power).

Improved Shadow Bolt affects dots and doesn’t reduce stacks from periodic spells. The dot also gains the effect for full duration thanks to snapshotting. Having high uptime is very possible. This is not true as of the latest hotfixes? This week (of 4/23), Haunt and Improved Shadowbolt are dynamically updating DoT damage. I felt we were looking at per tick damage though and not activity damage or averaged damage. Which (sigh) tick spell power for Corruption or SWP is the same for both spells at 16.66% (base durations of 18 seconds).

It’s also true that while multiplier availability is better for Priest generally, level 50 Warlocks are getting a free 50 spell power just from having a pet out. And having that pet crit grants another 25. And there’s a chance on pet hit to gain a full 25% across the board multiplier to all damage… and specifically, Warlocks can get big damage per tick. Maybe even moreso than Priest but I would have to see if the stars align.

It’s less ideal in PvP because of cast timers and spinning plates. I won’t argue that. But I will try to challenge misinformation that Warlock dots are weaker when pound for pound, it’s an extremely close matchup.

(And yeah, I see where spell rank breakpoints for level caps are a comparison issue, phase to phase. Which has been the case since phase 1.)

600-700 crits with Void Plague are pretty common even with just P2 gear

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