Were there already people in their late 20s and early 30s in the 2nd day?
I meanâŠi played in first person back then because thatâs what we did in everquest before that.
Iâm thinking we got slightly better in the last 15 lol
20âs yeh thats not hard in a couple of days.
saw a few 30,s but havent really been looking
Thereâs already people in their mid 40s.
I would doubt it. Just server stability alone back then probably kept it from happening let alone the fact you didnât have a ton of information about the content.
I kept leaving cos of reasons⊠so It wasnât until BC that I hit 60 on a char. /slowpoke
I know it took me about 3 months to reach 60.
I was still learning the game, and Iâm embarrassed when I remember some of the things i did, but I took my time with it.
Today Iâm much more efficient, and was surprised it only took me a few hours to reach level 9, I remember it taking longer than that. Iâm guessing getting to 60 will be much quicker this time around for a casual like me.
Yeah.
3 man groups, just doing outdoor stuff, leveled really fast. They played 24/7 and got to 60 pretty quick.
Classic was âcontent lockedâ, though; You could get to 60 as fast as you wanted, but you still had to wait for raiding guilds that were that high to do stuff
The fastest way to 60 was NOT doing the quests. I mean, you COULD, if you saw the guy right there by the mobs you were going to kill anyway.
Case in point, Iâm on an NE Hunter the other day, doing a couple quests that keep making me go from Dolanar, to Darn., then back. This is all ON FOOT. Even if such a quest was 400 - 600 XP, not really worth it. I can kill mobs near/@ my level for about 90 xp.
i played in vanilla beta so i got to 20-30 in a few days but with that being said the server i played on was down all the time and even down for days at a time (blackrock)
Probably alot easier now and faster, people have pre planned this with classes and groups.
Not just âIm going to play this new game i bought yesterdayâ
So yeah expect some people to group up and go hard, they may not get as much mob xp, but they will be able to do higher level zones and red quests and funnel greens and resources.
No way, there was no quest helper, nobody knew where anything was, people had to read the quest text. it was normal for people to take 20 days /played to hit 60, now days on p servers itâs normal for people to only take 6-8 days.
As for embarrassment I deleted my first hunter because I didnât know how to reload arrows
The second day of launch? I highly doubt it. Back in 2004 you didnât have wowhead. You probably didnât even have a computer that could properly run it. Classic is in a weird spot because itâs a game that we pretty much know everything about. If you want to know anything you can just google it. People have for around 15 years now been practicing speedruns and finding the most efficient routes to level. Itâs ânewâ but considering it was all figured out many years ago itâs unsurprising to see people powering through levels so fast. Not to mention people in general are just much better players. Nobody knew that clicking spells was horrible, or keyboard turning is a good way to get killed by fire. Nowadays itâs laughable to think anyone would try to play like that.
On average my guess is this is slower than vanilla because realms are more packed. The fast levellers are about the same.
I played a lot back in Vanilla (rolling on a new OCE server about six months after original launch - my 2nd toon after rolling on another server - so I knew the ropes). It took me over 16 days elapsed or 7+ days /played to hit 60. Getting to 40 relatively quickly is not too difficult - but levels after that tend to slow a lot. 58-60 felt painful I remember. The record for /played is over 4 days /played (maybe over 5) - so even if people are high 30s now they are actually less than half way in the total time it will take.
Really depends on what you were playing too. My buddy played a mage and hit 60 about a month before me. I was playing a priest. Since it costs so much to change specs, I stayed holy, which was safe, but took forever. In total, I think most casuals leveled in a month or 2. People are much more streamlined now and I think it will be done quicker. Iâm reliving my past and going priest again, but Iâm going shadow this time around.
Yes, we call that âno-lifingâ these days. Not everyone can pull it off. People quit school and work for WoW back then.
It was tougher because people did not kow the quests like they do now though, the information was not around, you went in blind.
I only got 1 character to 60 before it was banned for having a Glider installed on my PC (cousinâs fault btw).
I mean maybe getting to 20 isnât tough, but people have also ran the same quests for 15 years so leveling isnât quiet as âunknownâ as it used to be.
Levelling speed depended on how well you knew how to spec and play your class, and how well you knew the quests - where to find the objective, etc. If you were on one of the very first realms, it just took a while to figure things out. There were no guides. So, yeah, at first it took a LOT longer than it does now but thatâs because we were learning as we went.
I remember hitting the Venture Logging Company quests in Stonetalon for the first time. The guy I was grouped with said he had to log, and I asked him where he got that quest.