How expensive/hard is leveling tailoring in Classic?

I’d like the epic robe on my fresh 60, but I have a limited amount of gold to level a new profession. So how expensive is it getting to 300 tailoring in Classic and are there any special requirements to do so?

Cloth is pretty cheap. Tailoring is probably one of the cheapest non-gathering professions to level up. Might cost you a few hundred gold to level up to 300. From looking at current AH prices it would cost about 400g. If you’re strapped for gold you could eliminate much of the cost by farming runecloth.

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I would say, cloth itself is super expensive. I sell a stack of runecloth after each AV. It is about 4-7g depending(whitemane). But cloth is super easy to farm. You get tons of it just by playing. And you can make bags to level skill for big portions of it. Which you can almost always sell, if not for a profit for just a minor loss. Making the skill up much less expensive.

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Ehh not really. You could go from 1-300 for about 400g. That’s a lot less than blacksmithing and a bit less than engineering. Alchemy or maybe leatherworking might be the only non-gathering professions that could be around the same cost or cheaper.

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We are saying sort of the same thing. I don’t think it is very difficult to level but the raw cost of cloth is pretty high if you just buy all the cloth 1-300. But if you take all the cloth you get from leveling up to 60 and sell the bags and mooncloth you end up making along the way. Overall your net change in gold will be pretty low.

The stuff you might want to farm for tailoring is much easier to farm than other profs because it is not limited to nodes.

I suppose “expensive” is a bit of a subjective term here. I wouldn’t consider 400g to be very expensive especially when you can make that back from like 3 or 4 mooncloth cooldowns.

It’s not really bad, just make sure you choose something that can be self sufficient in farming what cloth you want, or have someone else farm it for you. I did my tailoring on a Warlock and have a second tailor as a priest sitting at level 22 with 225 tailoring. My lock and hunter have been feeding him cloth. My lock did it himself, I’d stop to farm humanoids to keep my supply up for bandages and to skill up tailoring.

That is one thing I enjoy about Classic, there is absolutely zero harm in stopping to grind due to huge gaps in levels between quests within zones. Instead of a dungeon setting I just stop and chill to farm solo. There are some really good spots you can just stop and farm as well with little downtime or time spent chasing mobs around to kill.

If you’re on one of the overripe mega servers and not yet participating in the RMT-charged gdkp economy, it’ll be very expensive relative to the “intended” materials cost. If not, your server options are limited but the cost is more reasonable, a few hundred gold, but cloth is easy to farm on these other servers.

How so? The static priced materials aren’t subject to inflation. Indeed, they are cheaper over time, due to their prices remaining static, while the relative costs of items dependent on gold value in circulation means that anyone participating in the market based economy on the AH will be earning current values for selling items.

This means that gold inflation has particularly negative effects towards those who might farm gold only through gameplay (quests, world drops, NPCs, etc.) and not through AH or player-to-player trading.

Make use of the AH and/or player-to-player trading and your gold value will be much stronger for statically priced items (mounts, skill ups, etc.) and relative to current values for other items.

:woman_shrugging:

Crafting mats such as runecloth are not static in cost

Yeah.

:woman_shrugging: