How does X class get past infused "deathseeker eye?"

I have 48 alts (at least one of each spec) that I throw at various mount farms, and I’ve run into one of the more unique barriers I’ve ever seen. I’m going to ask the conventional wisdom on the forums how they’ve passed it, if at all, on some classes.

In sanctum of domination, as part of clearing the way to the eye of the jailer, there is a floating “deathseeker eye” being channeled at by four “Mawsworn infusers.” All one has to do is nick them and the infusers will agro, and for the two close to you as you approach, that’s easy: just walk up and murder them. You have to kill all four infusers in order to harm the deathseeker eye.

But there are two infusers that are literally just beyond 40 yards away, on the other side of a repulsing aura coming from the infused eye. In my experience, a class has to be able to reach further just a hair further than 40 yards to agro these guys. Without swapping specs, my arcane mage can’t do it, because the other two mages do it by throwing their reticle-based aoe spell over and just baaaarely nicking the toes of the further infusers. This trick also works for shaman and their capacitor totem.

Monk has nothing that I’ve seen.
Warrior has nothing.
I have yet to go back with an evoker and try the deep breath variation each spec has which has a 50 yard range but also moves the character which I’m guessing will not work.
Haven’t tried with demon hunter yet, but I imagine they have nothing. Maybe their reticle based AOE I imagine.
Can’t think of anything for rogue, or paladin.

Am I missing something? I imagine raids had someone that could do this, but for soloists it appears to be a hard stop for some specs and some entire classes.

If you’ve soloed this, how? If I’m missing something obvious, please tell me!

Thanks in advance!

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Sounds like you’re at the point you’re supposed to head to the pile of chains, then hit your extra button to fly over to the other side. :stuck_out_tongue:

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THAT WOULD BE IT, THANK YOU!

I honestly thought that thing only worked during the fight!

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As a void elf, you can also walk up to the left side of the circle, cast Spatial Rift in the direction of the other side, and activate it once it’s reached its apex travel distance. You’ll still be knocked, but it will knock you to the other side and is generally faster than running to the chain.

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Aaaaand I got the mount (gloomcharger) on the next run! Thank you for the pointers, I’ll pass them on to my friends!

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Late to the party, but as someone who never did this raid at content and would just try to glitch blink my way across this is an absolute life saver! There is no intuitive way to know this was what I was supposed to do and I couldn’t find anything outside the actual fight mechanics regarding the boss. THANK YOU

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