I’ve been doing testing, and with a Copper Claymore I do only 35% less dps than with a Zin’Khas.
My overall DPS using only auto attacks with the Zin’Khas is about 320.
My overall DPS using only auto attacks with the Copper Claymore is about 230
Using abilities and the Zin my dps using basic abilities without trinkets equipped (the procs make things weird) is around 4500.
Doing the same with the Copper Claymore is around 3300.
Using trinkets, the Damage is DRASTICALLY INCREASED (5500-8500, 3300-4900) How are my two garbage trinkets inflating my damage by such a huge margin?
Is there some sort of hidden Item Level efficiency scalar or something?
I don’t understand how this makes any sense.
1 Like
Your stat weights
https://www.raidbots.com/simbot/report/5KVKTGViPFbtmnBBXbzkjN
For every point of weapon DPS your actual DPS should increase by 24pts
In theory you should be getting ( 76 * 24 weapon DPS ) + ( 94 * 2 critical strike from weapon ) + ( 66 * 2.21 mastery from weapon ) more DPS from the weapon swap. But stat weights and sims in general are just a rough indicator of what gear will do with a perfect execution in a simulated encounter. Real life performance will vary.
If you attack a target dummy and use your trinkets you will get a burst. But to be a fair indicator of how effective they are you need to record a fight for the full duration of your trinkets cool downs.
1 Like
Stat weights exist to give you a general idea, but they are a function of all you equipped gear, talents, and other effects. Do not take them as the gospel, because the second you change anything about your toon, your stat weights change.
The TLDR is that weapon damage is only one part of the formulas that calculate your DPS.
An important part, but not the sole part else physical damage would only scale with weapon damage and it’d make the rest of gear you wear as a Warrior rather pointless.
When you switch just your weapons out, you lose a huge chunk of weapon damage, but you keep the lions share of your strength, which is why you only lose ~35% DPS from switching out your weapon with a low level white.
As for trinkets, considering they’re both flat damage, they’re remain at roughly the same relevance regardless of what weapon you’re weilding as they do not scale off that.