How Does the Process Work?

Just curious if the developers actually play the game? Or are they told by someone else what they want designed, and they code it?

I know this sounds like a dumb question, but I don’t know how game companies work. I bring this up because there is some blatant bugs and problems that seem sometimes actually systematic, and it almost seems like the developers don’t play their own game, because surly, they would have to come across some of these “bumbles” and then realize, “Oh, hellzbellz, this just isn’t gonna work, we will have to remove this, or change that.”

Some of the stuff people are reporting seem like it would have been obvious to anyone, even w/o gaming or coding experience. So how else could some of this stuff happen w/o them knowing it doesn’t work?

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Obviously they don’t play the game themselves. A good portion of the bugs going on wouldn’t be a problem if they did.

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Highly doubt most of them play. This wasn’t remotely ready to be released. At best, TWW beta is in its alpha state too.

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Not really no. If they did they would retcon and roll back 4 expansions while throwing TWW in the trash.

Most of them probably played at one point. But when your hobby or passion becomes your job, your relationship with the activity or place fundamentally changes. Not right away, but over time. A job comes with many negative associations that go counter to relaxation, and that has a repelling effect.

I’ve been in this position twice in my career where a passion turned into a job (something I wanted and worked toward), and in both cases it diminished and eventually extinguished the passion.

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Pretty much. I think the last good expansion was Legion. Everything has been going downhill since then.

Nobody is going to know for sure except the developers themselves, so most (if not all) answers you get here are just going to be thinly veiled attempts to substantiate individual claims about the state of the game, personal opinions about content or TWW, etc.

Proceed with caution and take the responses with a giant grain of salt.

Oh, I understand that, I was just hoping maybe for some actual developers (not necessarily Blizz), but people in the industry to be able to give a clue at how the game development process works, As I said, do they not actually play for themselves the changes that they implement?

It kind of boils down to code design.

Lot of the folks managing the source code nowadays are probably all fresh off the block from recent lay offs. Blizz execs got their $$ turn around, we get a poorly tested game.

Things won’t really get better unless Blizz slows down the timelines and/or provides the manpower to meet demands without ruining the lives of their devs. Neither of which are likely to happen.

I’m skeptical really. The game isn’t broke broke but this easily the worst “major update” I’ve seen. That’s not a good sign for the future.

I am not sure of the correlation between bugs existing and devs playing the game.

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They are on the record that they play the game almost to an obnoxious degree so the question is pretty tired.

I think a lot of people simply don’t believe them which is reasonable but it’s just an obnoxious sound bite at this point.

You (the community) can just say that there are a lot of bugs and are dissatisfied about it without disingenuously asking that question over and over.

Parroting the sound bite undercuts your message and makes it easier to write off as some brainless regurgitation you heard elsewhere.

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